Point Position & Vectors dialogbox
Use this dialog to:
•  Show Velocity and Acceleration Vectors of a Point as you cycle the model. 
•  Find the exact position of a Point on the MechanismPlane 
•  Find the position of a Point on the , using Part Coordinates. 
•  Edit the position of a FreePoint that does not have constraints added with the PartEditor, using Part Coordinates 
You do not need to open the PartEditor to edit the position of a Point with this dialog
Note: With this dialog, you can edit the Point's position ONLY when it does not have any geometric constraint added to it.
The Point Position and Vectors dialogbox
Edit a Point element to open the Point Position and Vectors dialog.
See how to open a dialogbox

There are three separators:
•  Mechanism Coordinates [ReadOnly] 
•  Point Coordinates [ReadWrite] 


If you show Velocity or Acceleration vectors, or both:
•  Each vector shows only when the Point is moving relative to the 
•  The length of each vector is proportional to the Point's instantaneous Velocity and Acceleration. 
•  The magnitude of each vector shows at the arrowhead of each vector 
•  The colour [default] of the vectors are Velocity, Acceleration 
•  Each vector updates its value and length each machine step [see Machine Settings dialogbox > Cycling Parameters > Number of Steps] 
You can display the vectors relative to the:
•   Mechanism Axes [default] 
The Velocity vectors can show as one of::
•  Magnitude of the Velocity [default] 
•  X component of the motion 
•  Y component of the motion 


To change the scale and length of the vectors, use the buttons in the FeedbackArea:
•  Click the up or down buttons below 'Vel' to edit the Velocity Vector 
•  Click the up or down button below 'Accel' to edit the Acceleration Vector 


The Point coordinates [X, Y, Z ] relative to the Origin of the MechanismPlane (and BasePart).
The X, Y, Z dimensions are ReadOnly.
The Origin [0,0, 0] of the is the intersection of the small X and Yaxes in the BasePart.


The Point coordinates [x,y] are relative to the Part's Origin.
Note: An AddedPart:
•  Its Origin is the startPoint of the CADLine 
•  Its Xaxis is from the startPoint of the CADLine to its endPoint. 
The Point remains 'free' and you can edit it in the PartEditor.


•  Use the x and y boxes to edit the x, y coordinates of the Point with Point coordinates 
With this option
•  You will not be able to edit it in the PartEditor. 
To use this option:
•  The Point must be free of constraints and dimensions in the PartEditor 
