Use this dialog to:
•  Show Velocity and Acceleration Vectors of a Point as you cycle the model. 
•  Find the exact position of a Point on the MechanismPlane 
•  Find the exact position of a Point on the PartPlane, using Part Coordinates. 
•  Edit the position of a FreePoint that does not have constraints added with the PartEditor, using Part Coordinates 
You do not need to open the PartEditor to edit the position of a Point with this dialog
Note: With this dialog, you can edit the Point's position ONLY when it does not have any geometric constraint added to it.
Edit a Point element to open the Point Position and Vectors dialog.
There are three separators:

Velocity and Acceleration Vector checkboxes If you show Velocity or Acceleration vectors, or both:
Scope You can display the vectors relative to the:
Velocity Vector Options The Velocity vectors can show as one of::


To change the scale and length of the vectors, use the buttons in the FeedbackArea:

Mechanism Coordinates [ReadOnly]
The Point coordinates [X, Y, Z ] relative to the Origin of the MechanismPlane (and BasePart). The X, Y, Z dimensions are ReadOnly. BasePart Origin The Origin [0,0, 0] of the MechanismPlane is the intersection of the small X and Yaxes in the BasePart. 
Note: The Point coordinates (x , y) are relative to the Part's Origin. Its Origin is the startPoint of the CADLine Its Xaxis is in the direction from the startPoint of the CADLine to its endPoint. Lock and Edit Point's Position:
The Point remains free. You can edit it in the PartEditor. 

Use x and y datavalues to edit the (x , y) coordinates of the Point Notes: You can use this option is ONLY available if the Point is free of constraints and dimensions in the PartEditor You will not be able to edit it in the PartEditor. To use this option. 