4-44 Feedback-Area

The feedback-area is at the bottom of the application window.

There are five different areas.

MechDesigner User Interface: Feedback Area [Click to expand and collpase]

MechDesigner User Interface: Feedback Area
[Click to expand and collpase]


1r Extended Hints  [Read-Only]

The Short and Extended Hints7s box shows the hint for command as you hover above its icon in each toolbar.

The hint also shows next to your mouse-point as you hove above the icons in each toolbar.

To see all of the hint, you may need to drag the horizontal blue separator bar upwards a short distance.

See in Application Options | Accessibility tab Menus separator > 'Show Hints'

2r Message Area  [Read-Only]

Messages:

The most recent message is at the top of the list. The three columns in the Message Window are:

Message Importance Level icon: InformationInformation;   WarningWarning;   Error Error - save your work now!

Message Text: relates to the command you have completed or tried to complete. This is the message you should read!

Message Time: When the message was displayed.


Sound:

With your computer sound 'on', and the sound enabled in Application Options | Accessibility tab, you will hear a 'honk' when a new message shows in the Message Window.


To clear messages from the Message Window:

1.Right-Click, with your pointer in the Message Window area
2.Click 'Clear Messages' in the pop-up.

3r Master Machine Angle [MMA] and Rev Counter

The Master Machine Angle [MMA] is a scale with a range of 0 – 360, which is the range of one Machine-Cycle.

As you cycle the model, the small orange triangle[] below the MMA scale moves continuously from 0 to 360, again and again . The 'Revs' counter increments by 1 count each time the MMA passes 360.

Each value of the MMA is the reference angle for all kinematically-defined chains.


It is possible to edit the MMA :

Exactly

Enter a value in the Read/Write data-box, to the right-side of the MMA scale.

Approximately

1.Put your mouse pointer inside the scale that is the Master Machine Angle slider.
2.Mouse-button-down
3.Drag your pointer to the left or right
4.Mouse-button-up

The Red Triangle5s moves to the left or right as you drag your mouse.


4r Kinematic and Kinetostatic Vector Scale Buttons

Force and Torque Vector Scales

Click, one or more times, the Force / Torque buttons to change the length of the vectors when you display Force Vectors in the graphic-area.

Click Force Up button to increase the length of the Force Vector
Click Force Down button to decrease the length of the Force Vector
Click Torque Up button to increase the length of the Torque Vector
Click Torque Down button to decrease the length of the Torque Vector

Velocity and Acceleration Vector Scales

Click, one or more times, the Velocity / Accel buttons to change the length of vectors when you display Kinematic Vectors in the graphic-area.

Click Velocity Up button to increase the length of the Velocity Vector
Click Velocity Down button to decrease the length of the Velocity Vector
Click Accel Up button to increase the length of the Acceleration Vector
Click Accel Down button to decrease the length of the Acceleration Vector

See also: Point Display and Location dialog-box


5r Animation Speed Slider

The Animation Speed Slider is to the right-side and bottom of the Feedback-Area. If MD application is not at full screen, the Animation Speed Slider will 'word-wrap' to below the MMA.

The Animation Speed Slider lets you speed-up or slow-down the animation speed of the model as it cycles.

To adjust the Animation Speed:

1.Move your pointer inside the Gold Animation Speed Slider.
2.Mouse-button-down
3.Drag your pointer to the left or right

The animation maintains full kinematic and motion integrity. The animation speed is different to the Machine Simulation Speed.


See also: Run >Cycle

 

Tutorial and Reference Help Files for MechDesigner and MotionDesigner 13.2 + © Machine, Mechanism, Motion and Cam Design Software by PSMotion Ltd