The feedback-area is at the bottom of the application window.
There are five different areas.
MechDesigner User Interface: Feedback Area
[Click to expand and collpase]
The Short and Extended Hints box shows the hint for command as you hover above its icon in each toolbar.
The hint also shows next to your mouse-point as you hove above the icons in each toolbar.
To see all of the hint, you may need to drag the horizontal blue separator bar upwards a short distance.
The most recent message is at the top of the list. The three columns in the Message Window are:
Message Importance Level icon: – Information; – Warning; – Error - save your work now!
Message Text: relates to the command you have completed or tried to complete. This is the message you should read!
Message Time: When the message was displayed.
With your computer sound 'on', and the sound enabled in Application Options | Accessibility tab, you will hear a 'honk' when a new message is in the Message Window.
To clear the messages from the Message Window:
The MMA is a scale with a range of 0 – 360, which is the range of one Machine-Cycle.
As you cycle the model, the small orange triangle below the MMA scale moves continuously from 0 to 360 again and again . The 'Revs' counter increments by 1 count each time the MMA passes 360. Each value of the MMA is the reference angle for all kinematically-defined chains.
It is possible to edit the MMA :
Enter a value in the Read/Write data-box, to the right-side of the MMA scale.
The Red Triangle moves to the left or right as you drag your mouse.
Force and Torque Vector Scales
Click, one or more times, the Force / Torque buttons to change the length of the vectors when you display Force Vectors in the graphic-area.
Velocity and Acceleration Vector Scales
Click, one or more times, the Velocity / Accel buttons to change the length of vectors when you display Kinematic Vectors in the graphic-area.
See also: Point Display and Location dialog-box
The Animation Speed Slider is to the right-side and bottom of the Feedback-Area.
The Animation Speed Slider lets you speed-up or slow-down the animation speed of the model as it cycles.
To adjust the Animation Speed:
The animation maintains full kinematic and motion integrity. The animation speed is different to the Machine Simulation Speed.
See also: Run >Cycle