See also 3D-Cam dialog-box
A 3D-Cam has complex surfaces that represent the Cam-Flanks. The rotational axes of the Cam-Part and the rotational axis of the Cam-Follower are usually perpendicular and offset to each other.
Note: Barrel, Cylindrical and Globoidal Cams are 3D-Cams. Globoidal Cams are also known as Roller-Gear-Drives and Ferguson Cams.
You must add 5 elements in:
We recommend you do these online tutorials if you have not used this command : Top-Tip: Rename each Mechanism-Editor to names that remind you of the elements you need to do Add 3D-Cam. |
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The five element you must prepare are:
To see the five elements, you must use Visibility toolbar > Show other Part-Outlines and Sketches |
![]() Name Tabs |
Also, prepare the view:
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Add 3D-Cam
The toolbar is to left of graphic-area |
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The Command-Manager now indicates you must select the five elements.
Click the elements from-top-to-bottom - see Preparation and also reminder below.
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Reminder of the Elements you need before you can add a 3D-Cam:
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MechDesigner adds the 3D-Cam as a 'tube' - see left. The 3D-Cam has four surfaces, which enclose the space volume you will cut from a Cam-Blank Four Surfaces
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Accuracy Density of the 3D-Cam Surface Mesh The 3D-Cam surfaces are defined by point. The Total Number of Points is a product of:
Use the 3D-Cam dialog-box to edit the number of rims and the number-of-points, to specify the density of the mesh and 3D-Cam Surfaces. |