What is a Mechanism?

A Mechanism, in this context, is a Mechanism-Editor.

You add the kinematic-elements to Mechanism-Editors to design your machine with Parts, Joints, Cams, Gears, Belts, ...

Add Mechanism-Editor

ModelAddMech
Model Toolbar

Model Toolbar

Menu : Add menu > Mechanism sub-menu > Model sub-menu > Add Mechanism

Toolbar : Model toolbar > Add Mechanism

Command-Manager

Command-Manager

STEP 1.Click Add Mechanism

The message in the Command-Manager is:

Add new Mechanism-Editor

Hint: Select a Plane


Command-Manager - Plane element

Command-Manager - Plane element

STEP 2: Click a Plane in the graphic-area or the Assembly-Tree.

Note : To see Planes in Mechanism-Editors, you must do Visibility toolbar >Show Model in Mechanism.


STEP 3: Click OK-tiny-13-17 in the Command-Manager

You jump immediately to the new Mechanism-Editor.


The New Mechanism-Editor - in the Graphic-Area

Mechanism Editor - Identify

The new Mechanism-Editor:

Red-14-1b Base-Part has a Green, rectangular Part-Outline.

Red-14-2 Mechanism name-tab identifies the name of the Mechanism-Editor

Red-14-3 Contextual-toolbars

Red-14-4 Graphic-Area

Red-14-5 The XY-axes are the origin of the Mechanism-Editor and Base-Part.

The New Mechanism-Editor - in the Assembly-Tree

AT-AddMechanism

The Assembly-Tree:

Mechanism2 is a child to Plane4
BasePart2 is a child to Mechanism2

Video

 

Add Mechanism to a Plane

 

 

Tutorials and Reference Help Files for MechDesigner and MotionDesigner 14.2 + © Machine, Cam, Mechanism, and Motion Design Software by PSMotion Ltd