Mechanism | Add Mechanism (Editor)

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Mechanism | Add Mechanism (Editor)

What is a Mechanism?

A Mechanism, in this context, is a Mechanism-Editor.

You add the kinematic-elements to Mechanism-Editors to design your machine with Parts, Joints, Cams, Gears, Belts, ...

Add Mechanism-Editor

Model Toolbar

Model Toolbar

Menu : Add menu > Mechanism sub-menu > Model sub-menu > Add Mechanism

Toolbar : Model toolbar > Add Mechanism



STEP 1.Click Add Mechanism

The message in the Command-Manager is:

Add new Mechanism-Editor

Hint: Select a Plane

Command-Manager - Plane element

Command-Manager - Plane element

STEP 2: Click a Plane in the graphic-area or the Assembly-Tree.

Note : To see Planes in Mechanism-Editors, you must do Visibility toolbar >Show Model in Mechanism.

STEP 3: Click OK-tiny-13-17 in the Command-Manager

You jump immediately to the new Mechanism-Editor.

The New Mechanism-Editor - in the Graphic-Area

Mechanism Editor - Identify

The new Mechanism-Editor:

Red-14-1b Base-Part has a Green, rectangular Part-Outline.

Red-14-2 Mechanism name-tab identifies the name of the Mechanism-Editor

Red-14-3 Contextual-toolbars

Red-14-4 Graphic-Area

Red-14-5 The XY-axes are the origin of the Mechanism-Editor and Base-Part.

The New Mechanism-Editor - in the Assembly-Tree


The Assembly-Tree:

Mechanism2 is a child to Plane4

BasePart2 is a child to Mechanism2



Add Mechanism to a Plane