See also: Edit-Part
MechDesigner definition: A Part is the most basic kinematic-element. It is a rigid-body you can join to other Parts. Joints constrain how Parts move relative to each other.
Kinematic definition: a Part is a Link, a rigid-body, or a solid-body. Any two points within it do not change their relative position.
Kinematic-elements toolbar : Add Part icon |
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Menu : |
Add menu > Mechanism sub-menu > Add Part |
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Shortcut : |
INSERT key on your keyboard |
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A Part is now in the graphic-area. Add Part is not persistent. Do 1-2 again to add a new Parts. |
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Part in the Graphic-Area
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How to Add a Part and a Joint at the same time.
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Note : |
Try to add Part to the graphic-area at approximately the correct position and length |
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See also : |
![]() 'Expand' then 'Play' |
How to... Add a Part. |