How to link a Motion in MotionDesigner to a Motion-Part and Motion-Point 5r

We can design many different motions in MotionDesigner. We must link one or more of the motions from MotionDesigner] to Motion FBs that we add to the model in MechDesigner. We would then usually connect a wire to a Motion-Dimension FB or Motion-Path FB so that the motion the controls the movement of a Motion-Part or a Motion-Point.

In more detail, follow these steps in MechDesigner:

STEP 1: Click Kinematics-FB toolbar > Motion FB
STEP 2: Click the graphic area

The Motion-FB in now in the graphic-area

STEP 3: Edit the Motion-FB dialog-box - see How to edit an element
STEP 4: Click the drop-down arrow to show a list of motion names.

The names in the list are the same as the Motion name-tabs', in MotionDesigner.

STEP 5: Click a motion name in the drop-down box.
STEP 6: Click OK-tiny-11-15 to close the Motion FB dialog-box.
STEP 7: Connect wires to the input-connector and from the output-connector of the Motion FB to other FBs or directly to a Motion-Dimension FB or Motion-Path FB.

General Notes:

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MOTIONDESIGNER
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Note 1:

MotionDesigner : Help and Tutorials

Click here, for the Reference Help.
Click here for the Getting-Started-Tutorials.

Note 2:

To toggle 'show or hide' MotionDesigner:

Note 3:

You do NOT need to save motions. The

The motions save automatically when you save the MechDesigner model.

However, you CAN save all of the motions to one file with:

Motion: File toolbar > Save As

or save individual motions with

Motion: File toolbar > Save Active Motion.

Note: 4:

To use MotionDesigner, you may need to click in its application window to make it active.

Note: 5:

Use MotionDesigner to design motions for Motion-Parts and Motion-Points in kinematic-chains.

 

Tutorial and Reference Help Files for MechDesigner and MotionDesigner 13.2 + © Machine, Mechanism, Motion and Cam Design Software by PSMotion Ltd