5: MotionDesigner and 'How to insert a Motion'

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5: MotionDesigner and 'How to insert a Motion'

How to link a Motion in MotionDesigner to a Motion-Part and Motion-Point 5r

Terminology :

Terms

Description and definition.

Function-Block :

Function-Blocks (FBs) have input-connectors and output-connectors to connect wires. Motion-values 'flow' along the wires between each FB. Different FB types have different function. Also, FBs have parameters we can edit to plan the input-to-output motion relationship.

Motion FB :

A Function-Block. We edit it to select a Motion from one of those motions we have designed in MotionDesigner.

The motion-values at its input-connector will correspond to the X-axis values of the Motion you select. The motion-values at its output-connector will be the corresponding Y-axis values of the same Motion.

Motion-Part :

A Part that we plan to move with a motion.

Motion-Dimension FB :

A FB to identify a Motion-Part that we want to move with motion-values that connect to its  input-connector.

To link a Motion with a Motion FB ....

We must add a Motion FB to link a motion that you have designed in MotionDesigner to a Motion-Part in MechDesigner.

In more detail, follow these steps in MechDesigner:

STEP 1: Click and select Kinematics-FB toolbar > Motion FB

STEP 2: Click the graphic area

The Motion-FB in now in the graphic-area

STEP 3: Edit the Motion dialog-box - see How to edit an element

STEP 4: Click the drop-down arrow in the Motion dialog-box to show a list of motion names.  

The names in the list are the same as the Motion name-tabs in MotionDesigner.

STEP 5: Click a motion name in the drop-down box.

STEP 6: Click OK-tiny-11-15 to close the Motion dialog-box.

STEP 7: Connect wires to the input-connector and from the output-connector of the Motion FB to other FBs or directly to a Motion-Dimension FB or Motion-Path FB.


General Notes:

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MOTIONDESIGNER
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Note 1:

MotionDesigner : Help and Tutorials

Click here, for the Reference Help.

Click here for the Getting-Started-Tutorials.

Note 2:

To toggle 'show or hide' MotionDesigner:

Click Visibility toolbar > Show MotionDesigner Tool.

Note 3:

You do NOT need to save motions. The

The motions save automatically when you save the MechDesigner model.

However, you CAN save all of the motions to one file with:

Motion: File toolbar > Save As

or save individual motions with

Motion: File toolbar > Save Active Motion.

Note: 4:  

To use MotionDesigner, you may need to click in its application window to make it active.

Note: 5:

Use MotionDesigner to design motions for Motion-Parts and Motion-Points in kinematic-chains.