2r Model, Mechanism and Part-Editors:

In summary, do these steps to build models:

STEP 1: Add an element

Add element in the three editors. Each editor has a different purpose:

See Model Editor

See Mechanism-Editor

See Part-Editor

STEP 2: Open the element's dialog-box

Each element you add to the model has a dialog-box with which you can edit its parameters:

See Dialog-Boxes

See How to open a Dialog-Box

STEP 3: Edit the element's parameters

Edit the Parameters to change element's characteristics:

See How to edit a Parameter in a Dialog-Box

The Workspace for all three Editors

Each editor has a common workspace:

Graphic-Area :

Workspace to add the elements

Contextual-Toolbars :

Contextual to each editor.

Name-Tab :

At the top of the Graphics-Area

Click the name-tab to make it the active editor

Graphic-Area, Contextual-toolbars, and Name-Tabs

Graphic-Area, Contextual-toolbars, and Name-Tabs


Tutorials and Reference Help Files for MechDesigner and MotionDesigner 14.2 + © Machine, Cam, Mechanism, and Motion Design Software by PSMotion Ltd