2-44 Model, Mechanism and Part-Editors:

There are three editor-types:

ŸModel-Editor
ŸMechanism-Editor
ŸPart-Editor

Do these steps to build a model:

STEP 1: Add an element - see Editors : Add menus and Contextual Toolbars DE  SCHRITT 1: Ein Element hinzufügen - siehe Herausgeber: Menüs und kontextbezogene Symbolleisten hinzufügen 
STEP 2: Open the element's dialog-box- see Dialog-Boxes DE Öffnen Sie den Dialog des Elements - siehe Dialog
STEP 3: Edit the element's parameters - see How to edit a Parameter in a Dialog-Box DE Seine Parameter bearbeiten - siehe Wie man einen Parameter in einem Dialogfeld bearbeitet

The Editor Workspace

The Name tabs, Toolbars and Graphic Area - the Workspace

The Name tabs, Contextual-Toolbars and Graphic Area - the Workspace

Each editor has a common workspace: the graphic-area, name-tabs, and contextual-toolbars DE Jeder Editor hat einen gemeinsamen Arbeitsbereich: den Grafikbereich, Editornamen-Registerkarten und kontextbezogene Symbolleisten.

Graphic-Area


The workspace to add elements in the Model-Editor, Mechanism-Editors and Part-Editor.

Contextual-Toolbars
left & right


Toolbars that are in only one editor-type

The contextual-toolbars are to the left and right and above the graphic-area.

Name-Tab


Click a Name-Tab at the top of the Graphics-Area to make it the active editor.

When you edit a Part, the Part name-tab replaces the Mechanism name-tab.

Name-tabs: Model, Mechanism and Part-Editors

Icon-ModelEditorR13-31


Model Editor

Icon-MechanismEditor-NoParts


Mechanism-Editor : no[zero] added Parts.

Icon-MechanismEditor-~WithParts


Mechanism-Editor: with Added-Parts.

Icon-PartEditor


Part-Editor

 

Tutorial and Reference Help Files for MechDesigner and MotionDesigner 13.2 + © Machine, Mechanism, Motion and Cam Design Software by PSMotion Ltd