Objective of Tutorial 1

To add your first 'kinematic-chain'. - a Part that rotates at constant angular speed.
To describe, in detail, all the steps we must do.
To learn the different methods we use to do each step.

In a Machine, a 'Part that Rotates', might become a: shaft, cam-shaft, turret, star-wheel, feed-screw (scroll), 64-head filling-machine, lever, cam-follower, tucking tool...


Step-by-Step Instructions

Icon-AddMechanism Add a Crank

Video of 'Add a Crank'

 

 

 

Tutorial and Reference Help Files for MechDesigner and MotionDesigner 13.2 + © Machine, Mechanism, Motion and Cam Design Software by PSMotion Ltd