A question that is frequently asked is: How do I edit the 'End of the Last Segment? It is easy! First, make a note of two types of motion:
See Also: Tutorial 1: Indexing Motion |
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Progressive |
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Definition: The Position at the end of the last Segment ≠ The Position at the start of the first segment. Do this:
The left-most Blend-Point is also the selected or 'active' Blend-Point. |
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Note: As always: the Blend-Point Editor edits the:
The image below shows default settings of the Control Button in the Blend-Point Editor for the FIRST SEGMENT. The Match Control Button (middle) is Do not Match The End Position and Start Position Control Buttons (left and right of math) are : Specify We can edit and specify different Position values at the Start (of the Selected-Segment) and the End (of the previous & last segment). |
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![]() Blend-Point-Editor - Postion Controls - Default First Segment |
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In this case, I have changed the
In the Blend-Point Editor, below, you can see the two different Position values. |
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![]() Blend-Point Editor: Differnt Positons - Progressive |
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Non-Progressive |
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Definition: The Position at the end of the last Segment = The Position at the start of the first segment. Usually, the Velocity and Acceleration at the start and end are also the equal. Do this:
The left-most Blend-Point is also the selected or 'active' Blend-Point. |
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![]() Blend-Point Editor: Differnt Positons - Non-Progressive |
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Because the Match Control-Button is active, the Start Position must equal the End Position. |