<< Click to Display Table of Contents >> Navigation: Getting Started Tutorials - MechDesigner > Tutorial 16: Motion-Path FB and Blend-Curves > Step 16.2: Motion-Path FB, Ram-R |
We can use the Motion-Path FB to build two new pseudo-dyads:
•Ram-R
•Ram-P
An application of the Ram-R dyad is to model an engine valve and cam where we want to control the distance between the center of the rotating cam and the center of the roller on the rocker.
Another application is to control the motion of a linear actuator that drives a scissor lift.
Ram-R
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STEP 1: Add two Parts and join with Pin-Joints to a Line in the Base-Part.
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Motion-Path FB |
STEP 2: Add a Motion-Path FB
The default position of the Motion-Point is at the start-Point of the sketch-element you select (in this case the CAD-Line), and coincident with the Pin-Joint on the left. |
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Motion-Path dialog-box |
STEP 3: Edit the start Position of the Motion-Point. There are two Parts that you have joined to the Base-Part with Pin-Joints. You will add one more Pin-Joint (See STEP 4) to give three(3) points of a triangular shape. Motion values at the input to a Motion-Path FB will control the length of one of the sides of the triangle before we add the final Pin-Joint.
The Motion-Point is now 40mm from the start-Point of the CAD-Line. |
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STEP 4: Add Pin-Joint
The Pin-Joint joins the two Parts. The Ram-R dyad is now defined. The Parts are kinematically-defined, with Green Part-Outlines. You may need to change the closure of the Ram-R dyad. STEP 5: Change Dyad Closure
STEP 6: Add a Linear Motion FB and a Motion FB STEP 7: Edit the Data Type at the output from the Motion FB When you connect a Motion FB to a Motion-Path FB, you MUST edit the Output Data-Type to Linear or Rotary (the Data-Type should NOT be Motion).
STEP 8: Edit the Motion in MotionDesigner
STEP 9: Connect the Linear-Motion FB to the Motion-FB to the Motion-Path FB |
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Note: This cam is not going to be useful for an engine. STEP 1: Add the Cam Roller
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STEP 2: Add the Cam-Part
* The Select-Elements dialog opens. CTRL + CLICK the start-Point of the Part and the start-Point of the Line in the Base-Part. |
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STEP 3: Add the 2D-Cam
The 2D-Cam is now in the graphic-area.
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Kinematics-Tree We call this kinematic-chain the Ram-R dyad Kinematic-Chain #1 : The R-R-R is the Ram-R dyad - normally, this would be a structure. But a motion controls the length of one of the Parts in the dyad. Kinematic-Chain #2 :The Rocker represents the Cam-Shaft. |