Polynomial 2-3 Motion-Law

<< Click to Display Table of Contents >>

Navigation:  MotionDesigner Reference & User Interface > Motion Laws / Cam-Laws for Segments >

Polynomial 2-3 Motion-Law

Polynomial 2-3 Cam-Law, Motion-Law

Motion Description

A Traditional Motion-Law.  Its name is often reduced to Parabolic Velocity, or Poly 23.45.

A motion with continuous Velocity, from start to end.

There are large Acceleration-Discontinuities, with infinite jerk, at its start and end.

It gives a low peak velocity, but a high peak Acceleration.

It has a low Jerk value at the crossover point (the mid-point).

Its Torque characteristic is very good.

Motion-Values

Use the Control-Buttons and the Flexible Polynomial motion-law

Flexible-Polynomial Control-Buttons for POLYNOMIAL 2-3

Flexible-Polynomial Control-Buttons for POLYNOMIAL 2-3


Edit the Start Position

The Start-Position usually flows from the End-Position of the Previous-Segment.

Edit the End Position

Use the Control-Buttons to force the Start-Velocity and End-Velocity to Zero (units/s)

Deselect the Start-Acceleration, End-Acceleration, Start-Jerk, and End-Jerk Control-Buttons.

Segment Parameters

None

Segment-Range

None


See also : MD-Globe-www-24 Tutorial 5: Edit the Start of a Traditional Motion-Law

See also : MD-Globe-www-24 Tutorial 9: Asymmetrical Motions

Polynomial 2-3

Polynomial 2-3

Motion-Law Coefficients

Velocity Coefficient :

Acceleration Coefficient :

Jerk Coefficient :

Jerk at Crossover :

Application Notes

Dynamic Performance:

This Motion-Law is not recommended for applications where the period-ratio < 10,

There are large Acceleration-Discontinuities, with infinite Jerk, at its start and end.

Pressure Angle Considerations

This is a Traditional Motion-Law that produces a relatively low pressure angle

Drive Torques

The torque characteristics of this motion law are good compared to other traditional motion-laws, when.