The Flexible-Polynomial Motion-Law is good for most motion design requirements.
The tutorials shows you how to use the Blend-Point Controls when the segments in the motion are all Flexible-Polynomial motion-laws.
After this tutorial, you should be able to use the Blend-Point Editor to edit Flexible Polynomial segments, at a basic level.
Recommended: if possible, do not to mix 'Flexible Polynomial' with 'Traditional' Motion-Laws in the same motion.
It is recommended (but not essential) that the segments are:
• | ALL Flexible Polynomials Motion-Laws |
or
• | ALL Traditional (also called 'Standard') Motion-Laws |
![]() How to...Edit a Motion with Flexible-Polynomial Segments. |
The Blend-Point Editor can edit ONLY the motion-values at the:
You can not edit the motion-values at the:
To edit the motion-values at the end of the Selected-Segment, you muse click the Next-Segment. As soon as you click the Next-Segment it becomes the Selected-Segment! |
Note: Only the bottom graph displays the X-axis values. All the motion-derivatives (P.V.A.J.) use the same X-axis values. Make the second segment the Selected-Segment
The Blend-Point at the start of the RED Selected Segment ◊ (or orange◊) Terminology:
You can look at the Motion-Law Selector to confirm that the RED Selected-Segment is a Flexible-Polynomial. |
![]() Open Blend-Point Editor icon |
Click the Blend-Point and Segment toolbar > Edit Blend-Point icon
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In the Blend-Point Editor - see image below - you can see two Orange Separators. You edit the X-axis value of a Blend-Point in the X-axis Values separator. You can move the Blend-Point to the left or the right as you edit the X-axis parameter in the data box. The Blend-Point 'slides' across the motion, and the Motion-Width does not change. |
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![]() The X-axis value in the Blend-Point Editor and the X-axis value of the Blend-Point motion graph. |
The image shows the virtual connection between the X-axis value in the Blend-Point Editorand the Blend-Point position along the X-axis in the motion-graph area. |
![]() Edit Position of Blend-Point |
In the Blend-Point Editor -you will see you can edit the Position Values. This is where - in the Position Graph - the Blend-Point is at the start of the Selected-Segment. To move the Blend Segment up or down, that is to edit the Position motion-value of the Blend-Point, you must edit the Position value in the data box. |
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Use the spin-box, to edit the Position Value from 90º to 70º Control Buttons in the Blend-Point Editor.
Thus, we can edit its value. It controls the Position at the end the Previous-Segment.
Because the Match Control Button is active, the Start Position
With the Flexible Polynomial Motion-Law, the Match Control-Buttons are available for each motion-derivative (P, V, A ,and J). When the Match-Control Button of a motion-derivative is active, the motion-value of the motion-derivative at the ... ... Start of the RED Selected-Segment ... ... is forced to become equal to the ... ... End of the Previous-Segment. |
![]() Edit Velocity of Blend-Point |
In the Blend-Point Editor
When the Match Control Button is active, the Start Velocity The Start-Velocity value is Read-Only. |
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Use your mouse to click on the left or right spin box button at the right of the End Velocity box You can see in the velocity motion-graph that the:
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In the Blend-Point Editor
When the Match Control Button is active, the Start Acceleration The Start-Acceleration value is Read-Only. |
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Use your mouse to click on the left or right spin box button at the right of the End Acceleration box You can see in the acceleration motion-graph that the:
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