<< Click to Display Table of Contents >> Navigation: Getting Started Tutorials - MechDesigner > Tutorial 6: Cams: Flat, Barrel, Globoidal, 'Slot' > 6A2: Rotating Cam & Flat-faced-Follower > 6A2.1: Translating-Flat-Faced Follower |
•Add Cam-Part and the Cam-Follower Part, and specify their motions.
•Add a sketch-loop to define the shape of the Flat-Face Cam-Profile.
•Add the 2D-Cam
In this tutorial, the two Parts - Cam and Cam-Follower - are in two simple kinematic-chains.
•The Cam rotates continuously - in the Kinematics-Tree it is defined as a Rocker . When a Rocker that rotates continuously is also called a Crank).
•The Cam-Follower Slides - it is a Slider.
STEP 1: Add two Lines to the Base-Part to locate: •the rotational-center of the Cam-Shaft •the sliding-axis of the Cam-Follower 1.Add a new Mechanism-Editor 2.Edit the Base-Part 3.Part-Editor: Geometry toolbar > Add Line. Its start-Point 4.Part-Editor: Constraints toolbar > Add Horizontal Click the Line 5.Part-Editor: Constraints toolbar > Add Coincident. Click the Y-axis then the start-Point of the Line, then again, click the X-axis and the start-Point of the Line 6.Part-Editor: Geometry toolbar > Add Line 7.Part-Editor: Geometry toolbar > Add Dimension: Add the dimensions as indicated in the image to the left 8.Exit the Part-Editor Note: To add the perpendicular distance from the start-Point of Line |
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In the image, you can see that the sliding-axis of the Cam-Follower The offset will not change the cam. However, it moves the contact point to the left or the right of the sliding axis. Thus, it will change the 'overturning moment', which is the force that tilts the sliding-Part in its slide-way. |
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STEP 2: Add the Cam-Shaft Motion-Part. 1.Mechanism-Editor: Kinematic-elements toolbar > Add Part: Click and drag to add the Part 2.Mechanism-Editor: Kinematic-elements toolbar > Add Pin-Joint | Click the start-Point of the new Part and the start-Point of the Horizontal Line in the Base-Part. 3.Mechanism-Editor: Kinematic-FB toolbar > Add Motion-Dimension FB : Click the Pin-Joint, click the Horizontal Line in the Base-Part, and click the CAD-Line in the Cam-Shaft Part. 4.Mechanism-Editor: Kinematic-FB toolbar > Add Linear-Motion- FB : Click the FB and then the graphic-area. 5.Mechanism-Editor: Connect a wire from the Linear-Motion-FB to the Motion-Dimension FB. STEP 3: Add the Cam-Follower Motion-Part. 1.Mechanism-Editor: Kinematic-elements toolbar > Add Part: Click and drag to add the Part 2.Mechanism-Editor: Kinematic-elements toolbar > Add Slide-Joint | Click the CAD-Line along the new Part and the Line in the Base-Part, that will be the sliding-axis of the Cam-Follower. 3.Mechanism-Editor: Kinematic-FB toolbar > Add Motion-Dimension FB : Click the Slide-Joint, click the start-Point of the sliding-axis of the Line in the Base-Part, and the start-Point of the Cam-Follower Part 4.Mechanism-Editor: Kinematic-FB toolbar > Add Linear-Motion- FB : Click the FB and then the graphic-area. 5.Mechanism-Editor: Kinematic-FB toolbar > Add Motion : Click the FB and then the graphic-area. 6.Mechanism-Editor: Connect the wires from the Linear-Motion-FB to the Motion FB and to the Motion-Dimension FB.
STEP 4: Edit a Motion for the Slider - about 30mm stroke. |
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When a circular shape is in continuous contact with the cam we call it a Cam-Roller Follower. When the shape in contact with the Cam is a Line we call it a Flat-Faced Follower.
In all cases, the shape to be in continuous contact with the cam must be a sketch-loop. For a flat-faced follower, one of the sketch-elements must be a Line.
STEP 1: Add the long-faced follower shape to the Slider. 1.Add a Line •Add the Line so its mid-point is at the sliding axis of the Slider •You may need to edit the length of line later. •The Line can also be at a small angle relative to the direction of the Slider's Motion. In this case it 10º (90-80) from perpendicular (⊥). 2.Add three more lines to complete a long narrow rectangle - with a short Line 3.Complete the sketch-loop as a rectangle and add dimensions and constraints. 4.Exit the Part-Editor |
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STEP 2: Add a Profile to the sketch-loop To add the Profile, do: 1. Click Solid toolbar > Add Profile 2.Click the long rectangle as the sketch-loop
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MechDesigner always calculates an external and an internal cam. For a Flat-Faced Follower, we must hide the external cam.
STEP 1: Add a 2D-Cam 1.Machine-elements toolbar > Add 2D-Cam 2.Mechanism-Editor: Click the Crank 3.Mechanism-Editor: Click the Profile 4.Click - or - 4.Right-click the graphic-area |
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You can see in the image, that there are two Cam-Profiles. Cam 1 and Cam 2 are in contact with the two long sides of the Flat-Faced Cam-Follower. We must hide the 'outside' cam. We can hide the 'outside' cam with the 2D-Cam dialog-box. STEP 2: Edit the 2D-Cam To edit the 2D-Cam 1.Move your mouse-pointer over the 2D-Cam 2.Double-click the cam. Or See How to open a dialog-box |
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In the : To hide the outside cam - 1.Click 2D-Cam dialog-box > Cam Display tab: Cam Visibilities > Click Inner (or Outer) check-box Note: In the 2D-Cam dialog-box it is also possible to show the Pitch-Curve The Pitch-Curve has no meaning with Flat-faced Followers. |
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Trouble-shooting Does the Cam make contact with the Flat-Faced Follower for the complete rotation of the cam? Are there 'flats' on the cam? If a 'flat' appears on the cam |
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You must edit the one or all of these parameters •Motion-Design for the Slider - Can the Slider move more slowly, or not as far. This may not be an option of course. •Edit the flat-faced follower shape so that it is longer •Move the Slider axis nearer to the axis of the Cam-Shaft (but be careful of undercutting) •Offset the Flat-faced follower (rectangle) to one side of the Slider On this occasion I have made the Flat-Faced Follower longer. |