<< Click to Display Table of Contents >> Navigation: Getting Started Tutorials - MechDesigner > Tutorial 6: Cams: Flat, Barrel, Globoidal, 'Slot' > 6A2: Cam-Shaft & Flat-Faced-Follower > 6A2.2: Swinging-Offset Flat-Faced Follower |
This tutorial is similar to Translating Flat-faced Follower - see Tutorial 6A2.1
However, the Cam-Follower in this tutorial is Swinging (or Oscillating)
The Parts for a Cam and a Cam-Follower can be in complex kinematic-chains.
In this tutorial, the kinematic-chains are basic:
•The Cam rotates as a Cam-Shaft
•The Flat-Faced Follower is a Rocker
STEP 1: Add a Mechanism-Editor STEP 2: Edit the Base-Part
|
|||
STEP 3: Add the Cam-Shaft
STEP 4: Add the Swinging-Follower
|
The Flat-Faced Follower must be a sketch-loop. One of the sketch-elements must be a Line.
The best shape for a Flat-Faced Follower is a long, narrow rectangle. One of the long sides of the rectangle becomes the contact face.
STEP 1: Add the Flat-Follower Follower sketch-loop The shape must be a sketch-loop. See dimension in the image to the left.
STEP 2: Add a Profile/Extrusion to the sketch-loop
|
|||
STEP 1: Define a Motion See MotionDesigner Help. Use the Blend-Point Editor to edit the motion.
|
![]() Cam is Undercutting ![]() New Motion Timing ![]() Final Cam |
STEP 1: Add a 2D-Cam
With a Flat-Faced Follower, the Outer Cam-Profile is not usually useful.
STEP 2: Hide the Outer Cam-Profile
The image above indicates that cam is Undercutting STEP 2: Edit the Motion Use the Blend-Point Editor to edit the timing of the motion - the X-axis Blend-Point
Now, the Cam does not undercut. |