<< Click to Display Table of Contents >> Navigation: Getting Started Tutorials - MechDesigner > Tutorial 1: Add a Part that Rotates - a Crank > Step 1.2: Add a Part |
•To learn how to identify the Mechanism-Editor •To learn how to add a Part •To review the elements and symbols in a Part |
Tutorial 1, STEP 1.2: Add a Part
Graphics-area: Mechanism name-tab |
To make sure the Mechanism-Editor is active:
Notes:
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Assembly-Tree: Mechanism element |
Drag to Add-Part |
STEP 1: Start the Add Part command
The mouse-pointer changes to Add Part. To add the Part, ... STEP 2: Drag in the graphics-area Do NOT click the graphics-area before you drag. If you do, you will need to do Add Part again.
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The new Part in the graphic-area |
Parts you add to the model:
Use the CTRL+S keyboard shortcut to save your model. See also Auto-Save |
You use the Drag mouse action to add many element-types. For example, to add a Part, a wire, a Line, an Arc, a Circle, a Blend-Curve, ... Drag is always:
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