Objective of Step 1.2
•To learn how to identify the Mechanism-Editor
•To learn how to add a Part
•To review the elements and symbols in a Part |
Video
Tutorial 1, STEP 1.2: Add a Part
Make sure the Mechanism-Editor is active (and not the Model-Editor)
 Graphics-area: Mechanism name-tab
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To make sure the Mechanism-Editor is active:
1.Click the Mechanism name-tab at the top of the graphics-area
OR
1.Click Mechanism in the (see image below) |
Notes:
In the Assembly-Tree, the Base-Part is a child to the . element.
In the graphics-area, the symbol for the Base-Part is a rectangular Part-Outline.
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 Assembly-Tree: Mechanism element
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Add the Part
 Drag to Add-Part
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STEP 1: Start the Add Part command

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1.Expand the Kinematic-elements toolbar - it is to the left of the graphics-area
2.Click the icon in the toolbar
OR
Use the keyboard shortcut:
1.Click the key on your keyboard |
The mouse-pointer changes to .
To add the , ...
STEP 2: Drag in the graphics-area
Do NOT click the graphics-area before you drag. If you do, you will need to do again.
Drag is:
Mouse-button-down... to locate the start-Point of the Part
... move your mouse...
... mouse-button-up - to locate the end-Point of the Part
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Parts and elements in the Mechanism-Editor
 The new Part in the graphic-area
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The is oval - it is the symbol of a Part
A is from the start-Point to the end-Point of an added Part
start-Point of CAD-Line is where you mouse-button-down to add the Part.
end-Point of CAD-Line is where you mouse-button-up.
X-axis and Y-Axis - at the start-Point and on the Mechanism-Plane.
+X-axis direction from the start-Point to the end-Point of the CAD-Line.
+Y-axis direction from the start-Point, at 90º to the CAD-Line, and on the .
+Z-axis direction from the start-Point, and uses the .
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Use the CTRL+S keyboard shortcut to save your model.
See also Auto-Save
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Drag in the graphics-area
You use the Drag mouse action to add many element-types. For example, to add a Part, a wire, a Line, an Arc, a Circle, a Blend-Curve, ...
Drag is always:
Mouse-button-down... to locate the start-Point of the element
... move your mouse...
... mouse-button-up - to locate the end-Point of the element
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URL of this topic:
http://mechdesigner.support/index.htm?gst-1_2-addpart.htm