Step 2.3: Delete Pin-Joint, configure Crank-Slider

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Step 2.3: Delete Pin-Joint, configure Crank-Slider

Objective of Step 2.3

To use different methods to delete an element. In this case, you delete a Pin-Joint.

To replace a Pin-Joint with a Slide-Joint.

Introduce the R-R-P dyad in the Kinematics-Tree.

Summary of Step 2.3

1.Delete a Pin-Joint with different methods.

2.Add a Slide-Joint

3.Review the Symbols that represent a Slide-Joint


Video 1 - Delete Pin-Joint with different methods

Video: How to delete elements 

Video 2 - Add Slide-Joint

Video: Add a Slide-Joint


Delete the Pin-Joint with the ...

You will use the shortcut menus to delete a Pin-Joint from the:

Selection-Window

Assembly-Tree

Kinematics-Tree

... Selection Window

GST-2-301

STEP 1: Select the Pin-Joint

1.Click the Pin-JointRed-14-1 in the graphics-area

Look in the Selection-Window.

It is possible, and even probable, that there is more than one element in the Selection-Window.

GST-2-302

In this case, the Pin-Joint and two Points are in the Selection-Window.

STEP 1: Delete the Pin-Joint with the shortcut menu

1.Right-click the Pin-Joint in the Selection-WindowRed-14-2

The shortcut menu opens.

2.Click Delete element in the shortcut menuRed-14-3

You delete the Pin-Joint.

GST-2-303

The Part-Outlines of the two Parts that were in the R-R-R dyad are now a different color - typically Blue.

The two Parts are now not kinematically-defined.


Kinematics-Tree

Explore the Kinematics-Tree.

Kinematic-Chain - the Rocker only

Unsolved Mechs -

Unsolved Mechs are the two Parts and two Pin-Joints.

Degree-of-Freedom (DOF) = 2

2 × Parts=6DOF, - 2 × Joint=4DOF : 6 – 4= 2 DOF

Not kinematically-defined.

Kinematic-Tree with Unsolved Mechs

Kinematic-Tree with Unsolved Mechs

... Assembly-Tree

GST-2-304

STEP 1: Replace the Pin-Joint

1.Click Edit menu / toolbar > Undo

or

1.Do the CTRL + Z shortcut key combination

or

1.Click Kinematic elements toolbar > Add Pin-Joint | Click the two Points again


In the graphics-area, the Pin-Joint is in the model again.

The Parts are kinematically-defined again - and Green.

STEP 2: Select the Pin-Joint

1.Click the Assembly-TreeRed-14-1

2.Find the Pin-Joint that you want to deleteRed-14-2

When you click different elements in the Assembly-Tree, they are also selected (and Red) in the graphics-area.

A Pin-Joint has two different symbols:

GST-Dowel-Symbol The element symbol of a Pin-Joint that joins a Part to the Base-Part

GST-PointandPinJoint-Symbol The element symbol of a Pin-Joint that joins a Part to a different Part that is not the Base-Part.

STEP 3: Delete the Pin-Joint - again

3.Click the Pin-Joint in the Assembly-Tree - there is an Orange square around the symbol for the Pin-Joint - GST-Dowel-Symbol

4.Right-click the Pin-Joint in the Assembly-Tree

5.Select Delete element in the shortcut-menu.

 

 


The Part-Outlines of the two Parts are a different color - typically Blue.

The two Parts are not kinematically-defined.


GST-2-305

GST-2-306

GST-2-303

... Kinematics-Tree

GST-2-304

STEP 1: Replace the Pin-Joint

1.Click Edit menu / toolbar > Undo

or

1.Do the CTRL + Z shortcut key combination

or

1.Click Kinematic elements toolbar > Add Pin-Joint | Click the two Points again


In the graphics-area, the Pin-Joint is in the model again.

The Parts are kinematically-defined again - and Green.

KT-RRR-PinJoint

STEP 2: Delete the Pin-Joint - again!

1.Click the Kinematics tab in the Project-Explorer to open the Kinematics-Tree.

2.Expand the Kinematic-Chain and the R-R-R dyad.

You can see the list of three Pin-Joints and two Parts.

3.Click the Pin-Joint in the Kinematics-Tree - there is Orange square around the Pin-Joint symbol GST-Dowel-Symbol

4.Right-click the Pin-Joint

5.Select Delete element in the shortcut-menu.


When you click an element in the Kinematics-Tree, its color changes in the graphic-area, also, to show it is selected.

GST-2-303

 

The Part-Outlines of the two Parts are a different color again - typically Blue.

The two Parts are not kinematically-defined.



A Slide-Joint.

Slide-Joint in MechDesigner

Slide-Joint in MechDesigner

Slide-Joint - THK

Slide-Joint - THK

Slide-Joint in SOLIDWORKS

Slide-Joint in SOLIDWORKS

A Slide-Joint is between two Lines.

The Lines are collinear with each other.

Each Line is a child to a different Part

Imagine Line 1 (on Part 1) as a Slide-Rail,  and Line 2 (on Part 2) as the Slide-Block.

Prepare to add the Slide-Joint

Add a Line to the Base-Part

We will add a Slide-Joint between the CAD-Line in a Part and a Line we add to Base-Part.

New Line in Base-Part

New Line in Base-Part

STEP 1: Add a Line to the Base-Part.

1.Double-Click the rectangle that is the Part-Outline of the Base-Part.

The Part-Editor is open.


The Line (see Step 1.3) has been moved up by 50mm


2.Geometry toolbar > Add Line | Drag* to the right (>) and up (^) to add the LineRed-14-1b

3.Geometry toolbar > Add Dimensions to control the position of the Line.

To exit the Part-Editor:

4.Double-click a sketch-element. E.g. Double-click the new LineRed-14-1b.

Now in the Mechanism-Editor, you can see the:

new LineRed-14-3, and the:

original LineRed-14-2

They are in the Base-PartRed-14-4.

GST-2-307

Colors of Part-Outlines and Colors of Sketch-Elements in Parts when viewed in a Mechanism-Editor.

In the Mechanism-Editor, the default colors of sketch-elements in a Part are the same color as the Part-Outline.

The default colors of Part-Outlines are:

A type of Green when the Part is kinematically-defined - the Part is Solved

A type of Blue when the Part is not kinematically-defined - the Part is not Solved.

Therefore, sketch-elementsRed-14-2Red-14-3 and the Part-OutlineRed-14-4 of the Base-Part are Green because the Base-Part is kinematically-defined/solved.


See Application-Settings>Graphics tab>Display Colors> Part Solved / Part Not Solved

Delete and add a Pin-Joint (again!)

Why again?

We do not need to Delete and Add a Pin-Joint! But it will help when we do Step 2.5

GST-2-309

STEP 1: Delete a Pin-Joint

1.Click the Pin-JointRed-14-1 at the end of Part that was the Coupler and Rocker.

The Pin-Joint should be in the Selection-Window.

2.Click the Pin-Joint.

3.Click the Delete key on your keyboard.

GST-2-310

STEP 2: Move the Part that is Completely Free

Before we can add a new Pin-Joint, we must move a Part so that we can identify the Points we need to select for the new Pin-Joint.

Part Red-14-2 is completely-free (zero Joints)

Part Red-14-3 is a free (one Joint)

1.Drag PartRed-14-2 that is completely-free.

GST-2-311

STEP 3: Add a new Pin-Joint

1.Click the start-PointRed-14-4 of the PartRed-14-2 that is completely-free

2.Click the end-PointRed-14-5 of the PartRed-14-3 that is free.

GST-2-312

RESULT

The new Pin-JointRed-14-6 is in the graphics-area.

The Part has moved.

The Parts are not kinematically-defined.

 

 

Add the Slide-Joint

GST-2-314

STEP 1: Start the Command

GST-Icon-AddSlideJoint

1.Expand the Kinematic-elements toolbar

2.Click Add Slide-Joint

The pointer changes to Add Slide-Joint.

STEP 2: Select the Elements

You must click two Lines to add a Slide-Joint:

3.Click the CAD-LineRed-14-1 along the Part

4.Click the LineRed-14-2 in the Base-Part

Result

The Slide-JointRed-14-3 is in the graphics-area.

The two Parts are kinematically-defined.

There is a new dyad in the Kinematics-Tree - the R-R-P dyad  - see below.

GST-2-315

Kinematics-Tree and the R-R-P dyad

GST-2-316

Expand the Kinematics-Tree

1 × Kinematic-Chain

1 × Rocker

1 × R-R-P dyad

The three Joints in the R-R-P dyad are:

Two Revolute-Joints, (R-R-P) - two Pin-Joints

One Prismatic-Joint (R-R-P) - one Slide-Joint

The Symbols that represent a Slide-Joint

A Slide-Joint and sliding-Part

A Slide-Joint and sliding-Part

The symbols that represent a Slide-Joint.

Red-14-1b A Wide rectangle along a Line used for the Slide-Joint

Red-14-2 A Narrow rectangle along the other Line used for the Slide-Joint

Red-14-3 A small arrowhead at the start-Point of one of the Lines that you select for the Slide-Joint.


The Positive Direction of sliding-Part is in the direction of the arrowhead.

The Positive Direction is important if you want to control the motion of the sliding-Part with a Motion-Dimension.