4: Feedback-Area

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4: Feedback-Area

4rFeedback-Area

The Feedback-Area is below the graphics-area.


Note:

You may need to do Visibility toolbar > Float MotionDesigner to unwrap the Feedback-Area.

GST-Feedback-Area

1r Extended Hints, Element Properties, Function-Block Description

When you hover above:

a Command icon in a toolbar: the Extended Hint for the command shows in this box

an Element in the graphics-area: the Element's Kinematic and Kinetostatic (Force) Properties show in this box

a Function-Block: a more detailed description for the Function-Blocks shows in this box

Drag the vertical separatorRed-14-8 bar to the right of the feedback area if you cannot see all of the Hint and/or Element's Properties.


Note:

You can enable and disable hints at your mouse-pointer.

See Edit menu > Application-Settings > Accessibility tab > Menus separator > Enable Hints and Tool-tips.

2r Message Window  :

The most recent message is at the top of the list.

Please read the messages if you cannot complete a command.

To clear all messages:

1.Right-Click, with your pointer in the Message Window area

2.Click Clear Messages

We classify messages for you as:

Information Information; Warning Warnings; Error Errors (save your work!).

Messages and Sounds:

You can hear a sound with each message.

To turn sound on, click the check-box in:

Edit menu > Application-Settings > Accessibility tab > Sounds separator

3r Master-Machine-Angle (MMA)

Master Machine Angle 

Master Machine Angle 

The MMA has a range of 0 – 360. It is one(1) Machine Cycle.

Arrowhead - below the scale - is the approximate value of the MMA

Digital-Readout - to the right of the scale - is the exact value of the MMA.

Revs - to the left of the scale -  is the number of times the MMA has completed a machine-cycle.

Move the MMA to a machine angle:

Move Exactly:  

Enter a value with your keyboard in the Digital-Readout box, or use the Spin-Box tool. You can use the Spin-Box tool with tiny increments.

Move Approximately:

Drag, to the left or right, with your mouse-pointer inside the MMA scale.

Jog, or micro-jog, the MMA:

1.Use the Spin-Box arrowheads to change the Spin-Increment in the Digital-Readout to a small step-size - e.g. 0.1, or 0.01

2.Press you mouse-button down on the Spin-Arrow to increase or decrease the MMA by the Spin-Increment.

4r Vector Scales buttons

Buttons to Scale Vectors

Buttons to Scale Vectors

Vectors are in the graphics-area when you enable:

Show Velocity(V) and Show Acceleration(A) Vectors  - see Point Properties dialog

Force(F) and Torque(Τ) Vectors - see Forces menu > Force Vectors: Display.

Click the up / down buttons to increase or decrease the length and scale of the vectors.

5r Animation Speed Slider

Slider to change Animation-Speed

Slider to change Animation-Speed

Increase or decrease the animation-speed:

Drag, to the left or right, with your mouse-pointer inside the Animation Speed Slider scale.

See also : Simulation-Speed