<< Click to Display Table of Contents >> Navigation: Getting Started Tutorials - MechDesigner > The User Interface > 4: Feedback-Area |
The Feedback-Area is below the graphic-area.
Notes: To make the Feedback-Area look like the image below, you may need to do Visibility toolbar > Hide MotionDesigner to hide MotionDesigner.
Short and Extended Hints :
The hint for each command shows in this box as you hover above each command icon. Drag the bar To turn hints off, clear the check-box in: Edit menu > Application-Settings > Accessibility tab > Menus separator > Hints |
Message Window :
The most recent message is at the top of the list. Please read the message if you cannot complete a command. To clear all messages: 1.Right-Click, with your pointer in the Message Window area 2.Click Clear Messages Messages are classified as:
Messages and Sounds: You can hear a sound with each message. To turn sound on, click the check-box in: Edit menu > Application-Settings > Accessibility tab > Sounds separator |
Master-Machine-Angle (MMA) :
![]() Master Machine Angle The MMA a range of 0 – 360, It is one(1) Machine Cycle. •Arrowhead - below the scale - is the approximate value of the MMA •Digital-Readout - to the right of the scale - is the exact value of the MMA. •Revs - to the left of the scale - is the number of times the MMA has completed a machine-cycle. Move the MMA to a machine angle: •Use Run toolbar > Cycle, Step Forward, Step Backwards, Home •Move Exactly: Enter a value with your keyboard in the Digital-Readout box, or use the Spin-Box tool. You can use the Spin-Box with tiny increments. •Move Approximately: Drag, to the left or right, with your mouse-pointer inside the MMA scale. Jog, or micro-jog, the MMA: 1.Edit the Spin-Increment in the Digital-Readout to a small step-size - e.g. 0.1, or 0.01 2.Press you mouse-button down on the Spin-Arrow to increase or decrease the MMA by the Spin-Increment. |
Vector Scales :
![]() Buttons to Scale Vectors Vectors show in the graphic-area when you show: •Velocity(V) and Acceleration(A) Kinematic Vectors - see Point Properties dialog-box •Force(F) and Torque(Τ) Vectors - see Forces toolbar > Display Force Vectors. Use the up and down buttons to increase or decrease the length of the vectors, |
Animation Speed Slider :
![]() Slider to change Animation-Speed Increase or decrease the animation-speed •Drag, to the left or right, with your mouse-pointer inside the Animation Speed Slider scale. See also : Simulation-Speed |