... add a Sketch-Loop/Sketch-Path

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... add a Sketch-Loop/Sketch-Path

General definitions:

A sketch-loop is a closed, continuous 'string' of sketch-elements that you join end to end.

A sketch-path is an open, continuous 'string' of sketch-elements that you join end to end.

Merge-Points

You must merge the start-Point or end-Point of one sketch-element with the start-Point or end-Point of an adjacent sketch-element.

The Merge-Points command removes one Point at each 'joint' between the adjacent sketch-elements.

There are two ways to merge two Points:

Dynamically (recommended) - as you add the sketch-elements, with the Hover Technique

Later - in the Part-Editor and use Geometry toolbar > Merge-Points

Why add a sketch-loop or sketch-path?

You can add a Profile to a sketch-loop.

You can add a Motion-Path FB (with a Motion-Point) to a sketch-path or sketch-loop.

Why sketch-loops fail?

Condition 1: Points are not Merged

Two Points are coincident, or just happen to be at the same position in a Part.

Condition 2: Branches

You CANNOT merge three or more Points into one Point - for example, the ends of three Lines or Arcs.

Condition 3: Figures-of-Eight

A sketch-element cannot cross over another sketch-element in the same sketch-loop.

This condition does not apply to a sketch-path.

Condition 3: Zero thickness

Sketch-Loop: A sketch-element cannot touch another sketch-element in the same sketch-loop.

Sketch-Path: This condition does not apply to a sketch-path.

Example sketch-loops