<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > 2.3 Part-Editor: > Geometry > Merge Points |
The Merge-Points command combines two Points* into one Point.
* start-Points, end-Points, center-Points, and/or Points.
When do you need to Merge-Points?
•To sketch a sketch-loop for a Profile / Extrusion
•To sketch an sketch-path for a Motion-Point ( with Add Motion-Path FB )
•To merge the end-Points of Lines-of-Centers when you add two or more Gear-Pairs to design a Gear-Train
See also: Coincident-Constraint.
See also: Hover+Drag technique - it is more efficient than Merge-Points.
Merge-Points :
The two Points are now one Point. * Points : start-Point and/or end-Point of a Line, Arc or Blend-Curve sketch-element. Notes: •You CANNOT merge a Point* with the start-Point or end-Point of the CAD-Line along the X-axis of an Part. •You CAN, however, merge a start-Point or end-Point of a sketch-element if you drag to or from the start-Point or end-Point of the CAD-Line. |
Before |
After |
Select: |
In Selection-Window / Geometry-Tree |
---|---|---|---|
Free Points |
Merged Points |
•Two different Points at the end of sketch-elements. Click a Point and then a different Point. One Point is deleted (Compare with CoincidentPtoP), and the sketch-elements move together. |
PointN |
Coincident Points |
now Merged-Points |
•Two Coincident Points A Point and the Coincident constraint is deleted |
PointN |
How to add a Sketch-Loop - Hover Technique