<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > 2.2 Mechanism-Editor: > Kinematic Function-Blocks > Kinematic FB | Add Motion FB |
See also :
Edit the Motion FB to select with which Motion in MotionDesigner you want to link to the Motion FB. The input to, and the output from, the Motion FB correspond directly to the X-axis and Y-axis values, respectively, of the Motion you select. |
What to do: |
STEP 1: Add a Motion FB to the graphic-area.
The Motion FB is now in the graphic-area and Assembly-Tree. |
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STEP 2: Open the Motion FB dialog
The Motion FB dialog is now in open. |
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Dialog : |
STEP 3: See Motion FB dialog |