<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > 2.2 Mechanism-Editor: |
You must add a minimum of one Mechanism-Editor to a Plane that is in the Model-Editor.
See Add Mechanism-Editor - in Model-Editor.
See Add Mechanism-Editor - in Mechanism-Editors.
![]() Mechanism-Editor- Example |
Graphic-Area : to add Kinematic and Machine elements, Kinematic and Modelling Function-Blocks, Solids and Force elements, ... Toolbars : to the left, right, and above the graphic-area - see Menus and Toolbars, below Name-tabs : each Mechanism-Editor has a name tab. |
Toolbars provide the commands that you use in Mechanism-Editors.
The commands are also in the Add menu.
Model elements toolbar - left of the graphic-area - add Planes and add Mechanism-Editors to Planes. Kinematic elements toolbar - left of the graphic-area - add the basic kinematic elements to build kinematic-chains. Machine elements toolbar - left of the graphic-area - add more complex functional parts to your model. Kinematic Function-Blocks toolbar - right of the graphic-area - plan and measure the motion of each kinematic-chain. Modeling Function-Blocks toolbar - above the graphic-area - tools that help you do more complex modelling. Force elements toolbar - right of the graphic-area - measure force, torque, and power that is required to drive each kinematic-chain. Solid element toolbar - above the graphic-area - show kinematic elements as solid model elements. |