Add Motion-Dimension FB

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Add Motion-Dimension FB

Motion-Dimension FB

See also Motion-Dimension dialog


Terminology and Definitions

Motion-Part :

The derived name for a Part whose Linear or Angular motion, relative to a different Part, you control with motion-values at the input to a Motion-Dimension FB.

Rocker :

A Motion-Part that rotates.

Slider :

A Motion-Part that slides.

Motion-Dimension FB :

A Motion-Dimension FB removes one degree-of-freedom from a Part - the Part becomes a Motion-Part and kinematically-defined.

Motion-Dimension FB function

The output from a Motion-Dimension FB controls the Linear or Angular motion of a Part, (with a derived-name of Motion-Part).

Angular motion of a Motion-Part = Input motion-value + Base-Value (offset angle) - this is a Rocker

OR

Linear motion of a Motion-Part = Input motion-value + Base-Value (offset position) - this is a Slider


Use the Motion-Dimension dialog to edit the Base-Value

tog_minusAdd Motion-Dimension FB - ROCKER

Preparation: Motion-Dimension - Rocker (typical)

MD-ADDMOTIONDIM-ROCKER-01

Preparation example:

Two(2) Parts. In this case the Base-PartRed-14-1b and a rotating-PartRed-14-2

LinesRed-14-3Red-14-4 in each Part

Pin-JointRed-14-5 joins the start-Point and/or end-Points of each LineRed-14-3Red-14-4

PartRed-14-1b is kinematically-defined

PartRed-14-2 is not kinematically-defined


See Add Line, Add Part, Add Pin-Joint

Add Motion-Dimension FB (Rocker)

MD-ADDMOTIONDIM-ROCKER-01A

STEP 1: Select the Add Motion-Dimension FB command

Add Motion-Dimension FB

1.Click Kinematics FB toolbar > Motion-Dimension FB

or

1.Click Add menu > Add Motion-Dimension FB

The Command-Manager indicates that there are three elements to select:

MD-ADDMOTIONDIM-ROCKER-01

STEP 2: Select the three elements in the graphic-area

Element #1: PIN-JOINT

1.Click a Pin-JointRed-14-5

The Pin-Joint must be a joint between two(2) Parts, and:

One Part must be kinematically-defined

The other Part must be a free and joined with a Pin-Joint to the Part that is kinematically-defined


Elements #2 and Element #3: Lines Red-14-3Red-14-4

Each Line must be a child to a Point and also a child to the Pin-Joint. (Element #1)

2.Click LineRed-14-4 in the Part that is kinematically-definedRed-14-5

3.Click LineRed-14-3 in the free PartRed-14-2

STEP 3: Complete the Command

1.Click OK-tiny-11-15 in the Command-Manager to complete Add Motion-Dimension FB (Rocker).

MD-ADDMOTIONDIM-ROCKER-01B

Result:

MD-ADDMOTIONDIM-ROCKER-01C

The Mobility of the kinematic-chain is now Zero(0).

PartRed-14-3 is now a Part that is kinematically-defined.

The Motion-DimensionRed-14-1b and Motion-Dimension FBRed-14-2 controls the angle between the Lines

MD-Icon-FB-MotionDimension-Rocker--inGA

The Motion-Dimension FB iconRed-14-2 in the graphic-area for a Rocker.

Note: In the graphic-area:

To move the Motion-DimensionRed-14-1b : CTRL+ Drag the FB iconRed-14-2

To move the Motion-Dimension FBRed-14-2 : Drag the FB iconRed-14-2

Dialog :

STEP 3: Open the dialog - See Motion-Dimension dialog

Kinematics-Tree - Motion-Dimension (Rocker)

MD-ADDMOTIONDIM-ROCKER-01D

When you add a Motion-Dimension FB to a Pin-Joint, you add a Rocker to the Kinematics-Tree.

The kinematic elements are:

Part + Pin-Joint +  Motion-Dimension =

ROCKER


tog_minusAdd Motion-Dimension FB and SLIDER

Preparation: Add Motion-Dimension - Slider (typical)

MD-ADDMOTIONDIM-SLIDER-01

Preparation example:

1.Two(2) PartsRed-14-1bRed-14-2  

One Part is kinematically-defined ...the Base-PartRed-14-1b

The other Part that is free Red-14-2

2.The Parts are Joined... with a Slide-JointRed-14-3

3.Start PointRed-14-4 (or end-Point) of a Line in the Part that is kinematically-defined

4.start-PointRed-14-5 (or end-Point) of a Line in the Part that is free

The Lines are those that you select for the Slide-JointRed-14-3.


See Add Line, Add Part, Add Pin-Joint


Add Motion-Dimension FB (Slider)

MD-ADDMOTIONDIM-SLIDER-01A

STEP 1: Add the Motion-Dimension FB

Add Motion-Dimension FB

1.Click Kinematics FB toolbar > Motion-Dimension FB

or

1.Click Add menu > Add Motion-Dimension FB

 

MD-ADDMOTIONDIM-SLIDER-01

STEP 2: Select three elements in the graphic-area

Element #1: Slide-JOINT

1.Click a Slide-JointRed-14-3

The Slide-Joint must be a joint between two(2) Parts, and:

One Part is kinematically-defined Red-14-1b

The other Part is free Red-14-2


Elements #2 and Element #3: POINTS Red-14-4Red-14-5

Each Point must be a child to a Line that is also a child to the Slide-Joint. (Element #1)

2.Click the PointRed-14-4 in the Part that is kinematically-definedRed-14-1b

3.Click the PointRed-14-5 in the Part that is freeRed-14-2

STEP 3: Complete the Command

1.Click OK-tiny-11-15 in the Command-Manager to complete Add Motion-Dimension FB (Slider).

Result :

The free Part is now kinematically-defined.

The Motion-DimensionRed-14-1b and Motion-Dimension FBRed-14-2 controls the distance between the Points

MD-Icon-FB-MotionDimension-Rocker--inGA

The Motion-Dimension FB iconRed-14-2 in the graphic-area for a SLIDER.

Note: In the graphic-area:

To move the Motion-Dimension : CTRL + Drag the FB icon

To move the Motion-Dimension FB : Drag the FB icon


STEP 4: Open the dialog - See Motion-Dimension dialog

MD-ADDMOTIONDIM-SLIDER-01B

MD-ADDMOTIONDIM-SLIDER-01C

Kinematics-Tree - Motion-Dimension (Slider)

MD-ADDMOTIONDIM-SLIDER-01D

When you add a Motion-Dimension FB to a Slide-Joint, you add a Slider to the Kinematics-Tree.

The kinematic elements are:

Part + Slide-Joint + Motion-Dimension =

SLIDER


Videos: Add Part, Add Joint, Add Motion-Dimension FB:

Add Motion-Dimension FB to a Pin-Joint

Video: Add Motion-Dimension FB - Rocker


Add Motion-Dimension FB to a Slide-Joint

Video: Add Motion-Dimension FB - Slider

Video: Add Motion-Dimension FB - Slider

Video: Add Motion-Dimension FB - Slider


Special Methods

Frequently, in a machine, Pin-Joints can be coincident (co-axial) and Slide-Joints can be collinear.

There are two or more rotating-Parts that rotate about one center, or two or more sliding-Parts that slide along one axis.

Special Method: Coincident Pin-Joints

If you want to specify the motion of each rotating-part with a different Motion-Dimension FB, you must carefully plan as to which Points you select when you add the Pin-Joints.

Then, when you add the Motion-Dimension FBs, the Motion-Dimensions can reference the correct Parts.

The Points you select when you add the Pin-Joints determine between which two Parts you can specify the Motion-Dimension FB.

Special Method: Coincident Slide-Joints

If you want to specify the motion of each sliding-part with a different Motion-Dimension FB, you must carefully plan as to which Lines you select when you add the Slide-Joints.

Then, when you add the Motion-Dimension FBs, the Motion-Dimensions can reference the correct Parts.

The Lines you select when you add the Slide-Joints determine between which two Parts you can specify the Motion-Dimension FB.


Special Method 1

The methods and principles described below apply to Rockers and Sliders. However, the descriptions below are given for Rockers only.

MD-ADDMOTIONDIM-ROCKER-02M

Result of Special Method 1:

The model shows

Two Motion-Dimension FBs

They reference the same Line in the Base-Part.

You can see the dimension of the two Motion-Dimensions FBs start at the green horizontal Line.

btn_delkeywordSTEP 1: Add Pin-Joints two times
btn_delkeywordSTEP 2: Add Motion-Dimension FB two times

Special Method 2:

MD-ADDMOTIONDIM-ROCKER-03A

Result of Special Method 2

Motion-Dimension 1:

From the Line in the Base-Part

To a Line in 'Part 1'

Motion-Dimension 2:

From the Line in 'Part 1'

To the Line in 'Part 2'

btn_delkeywordSTEP 1: Add Pin-Joint two times
btn_delkeywordSTEP 2: Add Motion-Dimension FB two times

btn_delkeywordPositive' Direction of Slide-Joints and Slider

The nursery rhyme : She swallowed a cat, that swallowed a mouse, that swallowed a spider, that swallowed a fly... comes to mind!