2.1 Model-Editor

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2.1 Model-Editor

BT-2-24 Model-Editor

What is the Model-Editor?

The Model-Editor provides an overall view of the Solid and Plane elements in your model. You can cycle the model continuously or position it at any machine angle.

Also, you can use the Model-Editor to:

add Planes

add Mechanism-Editors to Planes - see Add Model elements

watch the motion of the Solid elements as you cycle the model.


Important:

You must use the Model-Editor to add a minimum of one Mechanism-Editor to a Plane.

See Model elements > Add Mechanism

Model-Editor workspace

Model-Editor: Reference Triad and fixed Planes

Model-Editor: Reference Triad and fixed Planes

Graphics-area :

The Reference Triad shows the directions of the Global XYZ-axes.

The direction of each axis uses the right-hand rule. The:

thumb finger points to the positive X direction

index finger points to the positive Y direction

middle finger points to the positive Z direction, normal to the X and Y directions

The elements in the Model-Editor are:

Three fixed Planes:

oFront Plane, which is co-planar with the Global XY-axes

oTop Plane, which is co-planar with the Global ZX-axes

oRight Plane, which is co-planar with the Global YZ-axes

Other Planes you may have added

Solids that you have added to Parts in the different Mechanism-Editors

Name-tabRed-14-1 :

The default element name of the Model-Editor and name-tab is Model

Menu and Toolbar:

Menu - the commands that you can use in the Model-Editor are in the Mechanism menu

Toolbar - the commands that you can use in the Model-Editor are in the Model elements toolbar.

See also:

Model Options dialog