2.1 Model-Editor:

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2.1 Model-Editor:

2r Model-Editor

There is one(1) Model-Editor. It is equivalent to a Machine Assembly.

When you start MechDesigner, the active editor is the Model-Editor.

You must use the Model-Editor to add a minimum of one Mechanism-Editor to one of the three fixed Plane. or a new Plane that you offset from a Plane.

Model-Editor Workspace

Graphic-Area :

The graphic-area shows the:

Three fixed, orthogonal Planes, and three, fixed Axes.

Solid elements that you add to Parts or import onto Parts

Contextual-Toolbars :

Model elements  

Name-Tabs :

The default name-tab for the Model-Editor is Model

Model-Editor: name-tab, graphic-area, toolbar 3 Fixed Planes, and XYZ Fixed Axes

Model-Editor: name-tab, graphic-area, toolbar
3 Fixed Planes, and XYZ Fixed Axes

The Model element is at the top of the Assembly-Tree.

You can edit the Model element to:

Synchronize CAD Files - if required.

Edit Model Lighting - if required.

See Model Options dialog-box.