<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > 2.1 Model-Editor > Model elements > Model | Add Mechanism (Editor) |
A Mechanism element defines the workspace of one Mechanism-Editor. It includes a Mechanism name-tab, graphics-area, XY-axes, and Base-Part. To add a Mechanism element, you must select a Plane. The XY-axes of the Mechanism-Editor's workspace and of the Plane you select are coincident and coplanar. There is no limit to the number of Mechanism elements you can add to your model. |
Before you add the first Mechanism-Editor to a Plane, consider the type and layout of your machine.
Gravity Vector - its direction is in the negative Y-axis direction, It is down relative to the Green arrowhead in the Model-Editor. For example, if your machine has a horizontal indexing or rotating table, you should add the first Mechanism-Editor for the table to the Top Plane, or a Plane that is parallel to the Top Plane. |
STEP 1:Start the Add Mechanism command:
Model elements toolbar |
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STEP 2: Select a Plane
Command-Manager Command-Manager - Plane element |
The Command-Manager (left of graphics-area) has one selection-box. You must select a Plane.
The Plane is now in the selection-box in the Command-Manager. To see Planes: Enable Show Solids in Mechanisms. Enable: Visibility menu > Display Planes |
STEP 3: Complete the command
Command-Manager - 'OK' |
You must click the 'tick' to complete the command.
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Results
1.The Command-Manager closes. 2.You jump immediately to a new Mechanism-Editor workspace - with a Mechanism tab, graphics-area, Base-Part, and toolbars. See also: The Base-Part does not show correctly! 3.The Mechanism element is a child to the Plane you select. |
RESULT: Workspace
Mechanism-Editor workspace
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The new Mechanism-Editor:
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Hieratchy of new Mechanism in Assembly-Tree |
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The hierarchy of the new Mechanism element
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