We must model the motion of a point on the path of a Belt.
To do this, we design two motions for the Point: its X-axis and Y-axis motion components.
We give the each motion to a different Slider. We configure the two sliders as 'Piggyback Sliders'.
When we cycle, the Y-axis Slider moves in the Y-axis direction. The Y-axis Slider is being carried by the X-axis Slider. Thus, the Point also move in the X-axis direction.
If we design the motions correctly, the Point on the Y-axis Slider has the same motion as a Point on a Belt.
In this Tutorial Step, we add a set of Piggyback Sliders. We call the two Sliders a Slider Set.
We design the two motions for Slider-X and Slider-Y in Tutorial Step 15.2.
Note - From Release 11+, it is often to use a sketch-loop and Motion-Path FB. See Tutorial 11.
However, we should learn how we go about the model the piggyback sliders, as it is an important modeling method.
What is a Piggyback? I am not sure if it is only an English term.
When someone is off the ground and on the back of a standing person, and their hands are around the standing person's neck (to hold on, not to strangle!) and their legs around each side and help up the standing person's arms, then the person that is off the ground is being given a 'Piggyback'.
The motion of the person on the back is a combination of their own motion and the motion of the person on the ground.
Why Piggyback Sliders?
We can design a motion for a Point to move along the X direction and a different motion to move along the Y direction.
The total motion gives the motion of a Point on a Plane that moves (translates) on the XY Plane.
The total motion relative to ground of the Slider(1), which moves relative to Slider(2), which moves relative to ground = Motion Slider 1 + Motion Slider 2.
Why not Piggyback Rockers?
Yes we can have Piggyback Rockers also - exactly like a SCARA robot - see below.
However, it is almost impossible to predict exactly what the motion of the Point at the end of the second Rocker relative to ground will be if we give rotational motions to the Rockers only.
We can also add a Slider to the Base-Part that moves along the Y-axis of the Base-Part. (Slider-Y).
Add Slider-X to Slider-Y in the -Y-axis direction of the Slider-Y (in the horizontal direction of the Base-Part).
A Point in Slider-X with coordinates (x,y) has coordinates (X+x, Y+y) in the Base-Part.
We add the Piggyback Sliders as follows:
•Add a Slider to move parallel to the X-axis of the Base-Part. We name it Slider-X
•Edit Slider X to add vertical Line, usually along the Y-axis of Slider X.
•Add another Slider to the new Line in Slider-X to move along the Y-axis of Slider-X. We name it Slider-Y.
A Point, called Point-XY, is a child to the Slider-Y.
The movement of the Piggyback Sliders and the Point XY, is as follows:
•If only Slider-X moves, then Point-XY moves along the X-axis of the Mechanism-Plane, (or the Part Plane of the Part to which we join Slider-X).
•If only Slider-Y moves, then Point-XY moves along the Y-axis of the Mechanism-Plane, (or the Part Plane of the Part to which we join Slider-X).
Add the X-Slider
The X-Slider will move along the X-axis of the Mechanism-Plane . It is the horizontal motion of the point on the belt.
STEP 1: Edit the Base-Part; Add a Horizontal Line; Close the Part-Editor
To add the Line, drag from Left-to-Right. The positive direction of the Line will agree with the positive X-axis of the Base-Part.
STEP 2: Add a Part.
Drag from Left-to-Right to add the Part. Add the Part adjacent to the Line. The positive direction of the Part agrees with the positive X-axis of the Base-Part.
STEP 3: Add a Slide-Joint between the Part and the Line added to the Base-Part
STEP 4: Add a Motion-Dimension FB to identify the Part as X-Slider
The positive direction of the X-Slider and Motion-Dimension is to the right. Edit the Base-Value of the Motion-Dimension
Edit the X-Slider, Add a Vertical Line
STEP 1: Edit the X-Slider Part
Edit the Length of the CAD-Line to 100mm - my habit.
STEP 2: Add a Line (it is collinear with the Y-axis)
Drag from Bottom-to-Top to add the Line. The positive direction of the Line agrees with the positive Y-axis of the X-Slider Part.
STEP 3: Add a Vertical Constraint to the Line
STEP 4: Dimension and add Constraints to give the length and be coincident with the Y-axis
The length of the Line is 50. The Origin of the Line is Coincident, not merged, with the Origin of the X-Slider.
STEP 5: Close the Part-Editor
Add the Y-Slider
The Y-Slider will move in the Y-axis of the XY-Plane. It is the vertical motion component of the point on the belt.
STEP 1: Add a Part
Drag from Bottom-to-Top to add the Part. The positive direction of the Part agrees with the positive Y-axis of the X-Slider Part.
STEP 2: Add a Slide-Joint between the Part and the vertical Line in the X-Slider
STEP 3: Add a Motion-Dimension FB to identify the Part as Y-Slider
The positive direction of the Y-Slider and Motion-Dimension is to the Top.
The Base-Value of the Motion-Dimension is 100.
You can specify the Base-Values . Edit the Base-Values to offset the 'belt' in the horizontal and vertical directions.