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Low Impact at Crossover is Not available in the Motion-Law Selector Cross-Over Jerk is Zero. Thus it is good motion-law where there is backlash. It is especially useful for those high-speed mechanisms where a moderate amount of backlash cannot be avoided. See Crossover. The Low Impact Crossover Motion-Law is made with two Flexible-Polynomial Segments. Start: •Position 1 =0 •Zero Velocity •Zero Acceleration •Jerk = Specified Mid-Point •Position 0.5 •Maximum unspecified Velocity •Zero Acceleration •Unspecified Jerk (Becomes Zero) End: •Position 2 = 1 •Zero Velocity •Zero Acceleration •Jerk = Specified Unspecified (default). You may choose to specify these values. Mid-Point (default). You can make this law asymmetrical, if you move the X-axis value. |
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Cv = 1.667 Ca = 5.926 Cj = 80, -26.667 Cj at Crossover = 0.0 |