Throw: Rapid-Return 2: Zero-Jerk @ Start/End Motion-Law, Finite at Mid-Point

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Throw: Rapid-Return 2: Zero-Jerk @ Start/End Motion-Law, Finite at Mid-Point

Throw: Rapid-Return with Zero Jerk

See Also:

Quick Return 1: Finite Jerk @ Start/End/Mid-Point

Quick Return 2: Zero Jerk @ Start/End/Mid-Point

Rapid Return 1: Finite-Jerk @ Start/End/Mid-Point


Two Segment 'Rapid-Return 2'

MT-RAPID-RETURN-MOTION-UNSPECIFIED-JERK-2

Start:

Position = 0

Zero Velocity

Zero Acceleration

Zero Jerk

Mid-Point:

Position = 1

Zero Velocity

Match, but Unspecified Acceleration

Unspecified Jerk

End:

Position 2 = 0

Zero Velocity

Zero Acceleration

Zero Jerk