Blend-Point: Insert (exactly)

<< Click to Display Table of Contents >>

Navigation:  MotionDesigner Reference & User Interface > Blend-Point & Segment toolbar >

Blend-Point: Insert (exactly)

Insert Blend-Point at (exactly)

Add a new Blend-Point, and to split one segment into two segments.

You must enter an X-axis value for the new Blend-Point in the Insert Blend-Point at... dialog

Insert Blend-Point 'Exactly'

Insert Blend-Point AT

STEP 1.Do Insert Blend-Point at...

MT-Icon-AddBPExact

1.Click Blend-Point & Segment toolbar > Insert Blend-Point at ...

The Insert Blend-Point at... dialog is open.

MD16

MD-16:  Insert Blend-Point at... dialog

MD-16:
Insert Blend-Point at... dialog


MD17

MD-17:  Insert Blend-Point at... dialog

MD-17:
Insert Blend-Point at... dialog

The default X-axis value in the dialog is at the mid-point of the Selected-Segment.

However, to add a new Blend-Point, you must edit the X-axis value in the dialog.

STEP 2.Edit the X-axis value for the new Blend-Point

Do

1.Enter an X-axis value with your keyboard

2.Press the “Enter” key on your keyboard

And/or do:

1.Use the Spin-Box tool to edit the X-axis value

When the X-axis value for the new Blend-Point is correct:

2.Click OK-tiny-13-17 to close the dialog


Notes:

After you add a new Blend-Point, you can also edit its X-axis value with the Blend-Point Editor

You cannot enter an X-axis value for the Blend-Point that is:

Less than the Motion-Start

Greater than Motion-Width + Motion-Start


See-also: TOP-Tip: Motion Planning