Dialog: Function-Block: Motion-Dimension

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Dialog: Function-Block: Motion-Dimension

Motion-Dimension FB

see Add Motion-Dimension FB


A Motion-Dimension FB has one input-connector and one output connector.


A Motion-Dimension FB adds the motion-value that is at its input-connector to a constant (Base-Value) to control the position of a Motion-Part ( Rocker or a Slider ). The total motion-value is also at its output-connector.


Use the Motion-Dimension dialog to:

edit the value of the constant,

optionally, negate

optionally, negate , the motion-value at the input-connector.


tog_minusThe Motion-Dimension FB icons in the graphics-area
tog_minusHow to open the Motion-Dimension dialog

The Motion-Dimension dialog is now open.


Motion-Dimension dialog

Motion-Dimension dialog

Motion-Dimension dialog

The Motion-Dimension (of a Rocker or Slider) = Base-ValueRed-14-1(read-write) + (Input) Motion-ValueRed-14-2(read-only)

The motion-value at the output-connector is equal to the Motion-Dimension.

 Base and Motion Values 

Red-14-1 Base-Value (read-write)

A constant that we add to the motion-value at the input-connector.

Red-14-2 Motion-Value (read-only)

The motion-value at the input-connector.

Red-14-3 Base-Value + Motion-Value (read-write)

Base-Value + Motion-Value = Motion-Dimension at the output-connector.

 Directions 

Red-14-4 Negate Motion-Values

Positive Motion-Values : Motion-Value × 1 ( default )

Negative Motion-Values : Motion-Value × –1

Red-14-5 Negate Base-Values

Positive Base-Value : Base-Value × 1 ( default )

Negative Base-Value - Base-Value × –1

Note:

The default positive direction of a:

Rocker is counter-clockwise

Slider is in the direction of the arrowhead on the Slide-Joint. See Positive Direction of Sliders