<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > Dialogs > Dialog: Function-Block: Motion-Path |
IMPORTANT:
The motion-values at the input to a Motion-Path FB control the position of a Motion-Point along a sketch-loop.
The data-type of the motion-values at the input should be Linear or Rotary - see also Motion FB dialog
When the Data-Type at the input is:
•Linear, the displacement of the Motion-Point along the sketch-loop is equal to the Linear motion-value.
•Rotary, the displacement of the Motion-Point along the sketch-loop is equal to the Rotary motion-value × (total length of sketch-loop / 360).
See more Data-Type and Motion-Points
To open the Motion-Path dialog
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The Motion-Path dialog is now open.
Motion-Path dialog
# Motion-Points: | Default = 1 To edit the number of Motion-Points along the sketch-loop.
Phase Range | Default = 360 which is equivalent to the total length of the sketch-loop Linear-Range | Default = Length of the sketch-loop. When # Motion-Points >1, the Motion-Points are distributed equally along the Phase-Range and Linear-Range of the sketch-loop.
These two parameters indicate the proportion of the sketch-path over which to distribute Motion-Points (when # Motion-Point >1). These parameters distribute Motion-Points (when # Motion-Points > 1) over a range (length) that is different to the total-length of the sketch-path. |
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The distribution of the Motion-Points is best illustrated with examples. We urge you to EXPERIMENT. Example
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Phase Offset (deg) | Default = 0 Linear Offset (mm) | Default = 0
Example - we urge you to EXPERIMENT.
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button
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Headers: Name | Index | Phase (read-only) •Name : the element-name of each Motion-Point. If you click on a Motion-Point in the list, it shows as the Selected-Color in the graphics-area. •Index : the number of the Motion-Point •Phase : the relative displacement along the sketch-path, relative to the Motion-Point #1 Display Motion-Point #1 as You can show the position of Motion-Point #1 on the sketch-loop. ◉Show Nothing - nothing shows above the Motion-Point #1 in the graphics-area ◉Show Distance - the linear position of Motion-Point #1 as it moves along the sketch-loop ◉Show Phase - the angular phase of Motion-Point #1 as it moves along the sketch-loop. |
You can select a dimension to control the length of the sketch-loop that is associated with the Motion-Path FB. The dimension you select is the Control-Dimension - see Note 1 Important
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/ To control the length of the Motion-Path with a Dimension:
When you do not want to control the length of the Motion-Path with a dimension:
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Note 1: control-dimension. The control-dimension is a Linear dimension in the Part-Editor. The dimension you should select has rules. The Control-Dimension must be.
The control-dimension Must Not be:
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Parameters
Target Path Length
Control-Dimension Min / Max - see Note 3 below
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Belt-Tooth-Pitch The Belt-Tooth-Pitch does not change the belt length. The diameter of a Pulley is a function of the number of teeth AND Belt Tooth-Pitch. See Pulley dialog |
Note 2: Target Path-Length Edit the Target Path-Length with small increments. If the Actual Path Length does not change, see Note 3 Note 3: Control-dimension min and/or MAX Message in Feedback-Area (below the graphics-area) The default values for the Control-Dimension Min or Control-Dimension Max are such that the Actual-Path Length can be equal to the Target Path Length. However, it is possible that the Root-Finding Math is confused! To reset the Root-finding Math: •Increase or decrease the Control-Dimension Min/MAX, then try to edit the Target-Path-Length again. •You may need to edit these values to be almost equal to the actual length of the Control-Dimension. |
Information coming with MD17 |
The position and motion of Motion-Points along the sketch-loop is a function of the Data-Type at the input-connector to the Motion-Path FB. The Data-Type at the input-connector must be Linear or Rotary. Data-Type = Linear
Data-Type = Rotary
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