2.3 Part-Editor

<< Click to Display Table of Contents >>

Navigation:  MechDesigner Reference & User Interface >

2.3 Part-Editor

BT-2-24 Part-Editor

What is the Part-Editor?

When you add a Part to a Mechanism-Editor, you can edit the Part with the Part-Editor.

When you edit the Part, the Part-Editor's workspace replaces the Mechanism-Editor's workspace, in which the Part is a child.

You use the Part-Editor's workspace to add and edit geometry to the Part.

The Part-Editor's workspace includes the Part name-tab, the graphics-area, and the XY-axes at the origin of the Part.

What is a Part?

A Part represents any rigid-body in your machine.

Parts in MechDesigner include the:

Base-Part : the fixed-frame that we add for you when you add a new Mechanism-Editor.

Parts : the Parts that you add to the model.


Other Derived names for Parts include:

Connecting-Part : a Part in a spatial mechanism

Free, Completely-Free, not kinematically-defined, or not solved : a Part whose Mobility > 0

Kinematically-defined, solved : a Part whose Mobility = 0

Motion-Part, Rocker, and Slider : a Part whose motion you control with a Motion-Dimension FB

Why edit a Part?

Use the part editor to add geometry, which include sketch-elements, geometric constraints, and dimensions.

See more: Why edit a Part.

See also: How to start the Part-Editor and How to exit the Part-Editor


Part-Editor workspace

When you edit a Part, the Part-Editor's workspace replaces the Mechanism-Editor's workspace in which the Part is a child.

To edit a different Part, you must close the Part-Editor, and then edit the different Part.

Part-Editor: Example

Part-Editor: Example

Graphics-area : shows the XY-Axes of the Part, and also the sketch-elements and dimensions that you have added to the Part.

Name-tab : is above the graphics-area. The name of the tab changes from the name of the Mechanism-Editor to the name of the Part.


Note:

We do not show in the graphic-area geometric constraints you have added to or between sketch-elements - see How to delete a constraint.

Menus and Toolbars:

See also: How to start the Part-Editor and How to exit the Part-Editor


Geometry menu

Geometry menu : Add sketch-elements, constraints, and dimensions

Geometry menu : Add sketch-elements, constraints, and dimensions

When you show menus, the Geometry menu is above the graphics- area.

When you show toolbars, the commands that are in the Geometry toolbar and the Constraints toolbar.

Geometry toolbar (left (<<) of workspace and graphics-area)

The commands to add sketch-elements and dimensions

Constraints toolbar (right (>>) of workspace and graphics-area)

The commands to add constraints to and between sketch-elements.