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A Part* element represents any rigid-body in a kinematic-chain. Parts include the: •Base-Part : the fixed frame of each Mechanism-Editor. •Parts : the Parts you add to the model. Derived names for Parts, that include: •Connecting-Part : a Part in a spatial mechanism •Free, Completely-Free, not kinematically-defined, not solved : a Part whose Mobility > 0 •Kinematically-defined, solved : a Part whose Mobility = 0 •Motion-Part, Rocker, Slider : a: Part whose motion you control with a Motion-Dimension FB |
The Part-Editor is the workspace to edit a Part. It includes the Part name-tab, the graphics-area, and the XY-axes at the origin of the Part. The commands are in Geometry menu (New MD17), the Geometry toolbar and the Constraints toolbar. |
Use the part editor to add sketch elements, constraints, and dimensions to a part. See more: Why edit a Part. See also: How to start the Part-Editor and How to exit the Part-Editor |
When you edit a Part, the Part-Editor workspace replaces the Mechanism-Editor workspace in which the Part is a child. To edit a different Part, you must first close the Part-Editor, and then edit the different Part.
Part-Editor: Example |
Graphics-area : shows the XY-Axes of the Part, the sketch-elements, and dimensions that you add to the Part. Name-tab : is above the graphics-area. The name of the tab changes from the name of the Mechanism-Editor to the name of the Part. Note: We do not show in the graphic-area the Constraints you add to or between sketch-elements - see How to delete a constraint. |
Geometry menu Geometry menu : Add sketch-elements, constraints, and dimensions The Geometry menu has the commands that are in the Geometry toolbar and Constraints toolbar. Geometry toolbar (left (<<) of workspace and graphics-area) The commands to add sketch-elements and dimensions Constraints toolbar (right (>>) of workspace and graphics-area) The commands to add constraints to and between sketch-elements. |