Geometry

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Geometry

Part-Editor - Geometry menu and toolbar

Use the commands in the Geometry menu and Geometry toolbar

to edit the length of a Part

to add sketch-elements to a Part

to add dimensions to or between sketch-elements

to import a SolidWorks sketch onto a Part

to use the Merge-Points command to merge two Points into one.

TOP-Tip:

Add the sketch-elements in ways that are clearly not constrained. For example, add a Line that is not Horizontal. Then add the Horizontal constraint.


See also: Constraints menu and toolbar


Geometry menu > Geometry commands

The Geometry menu has the commands to add sketch-elements to a Part.

Geometry menu > Geometry elements (MD17)

Geometry menu > Geometry elements (MD17)


Part-Editor: Geometry toolbar

The Geometry toolbar is to the left of the graphics-area.

Geometry toolbar [Click text to see more...]

Geometry toolbar
[Click text to see more...]


Sketch-Elements and the Base-Part

Before you can add a joint between the Base-Part and a Part you add to the model, you must edit the Base-Part to add to it a minimum of one sketch-element. You can, of course, add any number of sketch-elements to the Base-Part.

The first sketch-element in the Base-Part?

Add a Line as the first sketch-element.

Why?

A Line gives you the most flexibility.

Why?

After you add a Part to the model:

You can select the start-Point or end-Point of the Line to add a Pin-Joint. Then, you can reference the Line to add a Motion-Dimension FB for a Rocker.

You can select the Line to add a Slide-Joint. Then, you can reference the start-Point or end-Point of the Line to add a Motion-Dimension FB for a Slider.

ABOUT GEOMETRY

Different names for Points:

Point - the sketch-element you add to the Part with Add Point.

start-Point - the Point where you mouse-button down at the start of the drag action to add a Line, CAD-Line, Arc, or Blend-Curve.

end-Point - the Point where you mouse-button up at the end of the drag action to add a Line, CAD-Line, Arc, or Blend-Curve.

center-Point - the Point where you mouse-button down at the start of the drag action to add a Circle.

center-Point - the Point at the center of an Arc after you mouse-button up at the end of the drag action to add an Arc.

Colors of sketch-elements in the Part-Editor

Colors of sketch-elements in the Part-Editor

Typical Colors of Sketch-Elements

Part-Editor

Blue (typically) sketch-elements are under defined

Green: (typically) sketch-elements are fully defined

Red: (typically) sketch-elements that are over defined.

Colors of sketch-elements in the Mechanism-Editor

Colors of sketch-elements in the Mechanism-Editor

Mechanism-Editor:

Green: Part is solved, is kinematically-defined

Blue: Part is not solved (not kinematically-defined

Trouble-shoot - Geometry

CTRL+Z should return the geometry to the previous state.

If a sketch-element is Green but it should be Blue: delete the sketch-element, and add the sketch-element again.

Trouble-shoot - Constraints

To delete a Constraint that you think is a problem:

1.SHIFT + Click a sketch-element, or Point, with a Constraint

The sketch-element, or Point, and all Constraints that you have added to the sketch-element show in the Selection-Window.

2.Delete the Constraint from the Selection-Window.

Trouble-shoot - Dimensions

Delete an angle dimension if you cannot edit to be more than 180º. Move the sketch-element, and add the angle dimension again.

Delete a dimension if it does not pass through 0, (angular or linear dimension), and add the dimension again.


Fix Constraint

To FIX a Point, start-Point, end-Point, or center-Point: use the Lock and Specify check-box in the Point Properties dialog.

However, you cannot FIX a Point with the Lock and Specify check-box if the Point is constrained with a Constraint or a Dimension.