Throw Quick-Return: 1: Finite Jerk @ Start/End

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Throw Quick-Return: 1: Finite Jerk @ Start/End

Throw with Quick-Return 1 - Finite Jerk at Start and End

Characteristics:

It has zero jerk at the transition from Rise to Return with an unspecified, negative acceleration.

Throw Quick Return 1 - Finite-Jerk at Start and End

Throw Quick Return 1 - Finite-Jerk at Start and End

Motion-Values of each motion-derivative

Normalized Period =1 second; Normalized Displacement = 1 unit.

Start of Rise segment 1 :

•Position = 0

•Velocity = 0

•Acceleration = 0

•Jerk = Unspecified

Mid-Point*

•Position = 1 unit

•Velocity = 0

•Acceleration = Unspecified

•Jerk = 0

End of Return segment :

•Position = 0

•Velocity =0

•Acceleration = 0

•Jerk = Unspecified


* Edit the X-axis value of the middle Blend-Point to give an asymmetrical motion.


See also:

•Throw: Quick Return: Zero Jerk @ Start/End/Mid-Point

•Throw: Rapid Return: Finite Jerk @ Start/End/Mid-Point

•Throw: Rapid Return: Smooth-Start/End