<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > Dialogs > Dialog: Point Properties 
Use the PointProperties dialog to:
•Show the Velocity Vectors and Acceleration Vectors of a Point*.
•Find the exact X and Y coordinates of a Point* in the XYPlane of the MechanismEditor.
•Find the exact x, y and z coordinates of a Point* relative to the xyaxes of a Part.
•Edit the x, y (and z) positions of a Point*, in a Part  ONLY if the position of the Point* does not have ANY dimensions or constraints.
* Point, startPoint, endPoint, centerPoint.
To open the Point Properties dialog

The Point Properties dialog is now open.
PointProperties dialog
Velocity and Acceleration Vector checkboxes ❑Show Velocity Vector  evaluated at each machine step with closedform algorithms ❑Show Acceleration Vector  evaluated at each machine step with closedform algorithms ❑Show Numerical Vectors  calculated numerically with a simple difference algorithm. NOTE: Usually, do not show the Numerical Vectors. If you do show them, you will need to jog the MMA back and forward by a small angle so that we can calculate the values correctly. If you see there is a difference between the numerical vectors and the Kinematic Vectors, please email psmotion! 

If you show Velocity and Acceleration vectors, or both:


Scope Calculate and display the Velocity and Acceleration Vectors relative to the:
Velocity Vector Options Display Velocity Vectors as:
Use only the X, Y, and Z Velocity component to compare a X, Y, or Z Velocity component of Point in different mechanisms. For example, to compare the X (or Y or Z) velocity of a Point on a TransferTool with the velocity of a conveyor. 

Scale and Length of Vectors Edit the length of the vectors, use the buttons in the FeedbackArea:
See: AppSettings > Graphics tab > Display colors  Vel/Acc Vectors 
The Point coordinates (X, Y, Z ) relative to the Origin of the MechanismPlane and BasePart. The X, Y, Z dimensions are readonly. 
Point with Constraints
Point without Constraints
