<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > DialogBoxes > Dialog: Point Properties 
Use this dialog to:
•Show the Velocity Vectors and Acceleration Vectors of a Point.
•Find the exact X and Y coordinates of a Point relative to the XYPlane of the MechanismEditor.
•Find the exact x, y and z coordinates of a Point relative to xyaxes of the Part.
•Edit the x, y (and z) positions of a Point, (which you only do if the Point does not have ANY dimensions or constraints).
To open the Point Properties dialogbox

The Point Properties dialogbox is now open.
Velocity and Acceleration Vector checkboxes ❑Show Velocity Vector  evaluated at each machine step with closedform algorithms ❑Show Acceleration Vector  evaluated at each machine step with closedform algorithms ❑Show Numerical Vectors  calculated numerically with a simple difference algorithm. NOTE: Usually, do not show the Numerical Vectors. If you do use them, and you see there is a difference between the numerical vectors and the other Vectors , please email psmotion! 

If you show Velocity and Acceleration vectors, or both:


Scope Calculate and display the Velocity and Acceleration Vectors relative to the:
Velocity Vector Options Display Velocity Vectors as:
Use only the X, Y, and Z Velocity component to compare a X, Y, or Z Velocity component of Point in different mechanisms. E.g. To compare the X (or Y or Z) components of a Point on a TransferTool with a conveyor. 

Scale and Length of Vectors Edit the length of the vectors, use the buttons in the FeedbackArea:
See: AppSettings > Graphics tab > Display colors  Vel/Acc Vectors 
Mechanism Coordinates (ReadOnly)
The Point coordinates (X, Y, Z ) relative to the Origin of the MechanismPlane and BasePart. The X, Y, Z dimensions are ReadOnly. 
If the Point has constraints (e.g. vertical, dimension) then you cannot edit its x, y coordinates with this dialogbox. You can edit its z coordinates 
Point without Constraints
If the Point does not have a constraint (or dimension) in the Part, then it is possible to edit the position of the Point in this dialogbox Lock and Edit Point's Position: The Point coordinates (x , y, z) are relative to the Part's axes: ◉Lock and Edit here Edit the x, y and/or z coordinate of the Point Note: If you click Lock and Edit here checkbox, you cannot edit the position of the Point with the PartEditor.


◉Edit in PartEditor You can edit the position of the Point with the PartEditor. 