4: Feedback-Area

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4: Feedback-Area

4r Feedback-Area

The Feedback-Area is below the graphic-area.

It has five main areas.

MD-Feedback-Area-2

Red-14-1b Extended Hints

When you move your mouse over a command in a toolbar, its tool-tip shows in the Extended Hints box.


Note: To see all of the Extended Hint, you may need to drag the separator barRed-14-6 upwards, and/or to the rightRed-14-6, a short distance.


You do not need to enable Hints and Tool-Tips. to see them in the Feedback Area.

See Application Settings

Red-14-2 Messages

The most recent message is at the top of the list.

Message information:

Count :

The message number since you last cleared the Message-Area of messages.

Topic :

Importance Level: MD-INFORMATION – Information;   MD-Warning – Warning;   MD-Error – Error - save your work now!

Message :

The message you should read!

Time :

When the message was displayed.

To clear the Messages:

1.Right-Click, with your mouse-pointer in the Messages area

2.Click Clear Messages in the shortcut menu

Message sounds:

If you enable sounds in Application Options | Accessibility tab, you hear a honk with each new message.

Red-14-3 Master-Machine-Angle (MMA) ;  Revs  ; Machine-Angle-Indicator

The Master-Machine-Angle is the virtual axis, and the virtual input to all kinematic-chains in the model. You can imagine it as a drive shaft that rotates one time per machine cycle.

Master-Machine-Angle (MMA) :

Range 0 – 360, equal to one machine-cycle

Revs :

Number of machine-cycles

Machine-Angle-Indicator Red-14-7 :

Read-write - the exact machine-angle

To edit the Master-Machine-Angle:

Exactly : use the Machine-Angle IndicatorRed-14-7 to:

Move to a Machine Angle :

Enter a Machine-Angle between 0 and 360.

Inch :

Click the the Spin-Box one time to increase or decrease the Machine Angle by the Spin-Increment.

Edit the Spin-Increment (by factors of 10) to change the inch-step.

Jog :

Press & Hold the Spin-Box to continuously increase or decrease the Master-Machine-Angle.

Approximately :  Drag in the MMARed-14-3

Mouse-button-down and move you mouse to the left or right, with your mouse-pointer INSIDE the Master-Machine-Angle area.

The orange triangle () below the MMA moves with your mouse-pointer.


See also : Run menu

Red-14-4 Kinematic and Kinetostatic Vector Scale Buttons

MD-Feedback-Area-VectorButtons

Use the Velocity, Acceleration, Force, and Torque scale buttons to increase or decrease the length of vectors in the graphic-area.

The buttons do NOT change the values of the vector.

Velocity (V) and Acceleration (A) Vector buttons

Click the up /down arrow-buttons next to:

V to increase or decrease the length of Velocity vectors

A to increase or decrease the length of Acceleration vectors

See Point Properties dialog to display the Velocity Vector and Acceleration Vector of a moving Point

Force (F) and Torque () Vector buttons

Click the up /down arrow-buttons next to:

F to increase or decrease the length of Force-Vectors

to increase or decrease the length of Torque vectors

See Force-Vectors: Calculate and Force-Vectors: Display to display Force and Torque-Vectors at joints.

See Configure Power Source to make sure the Power flows through the model as intended.

Red-14-5 Animation-Speed Slider

Use the Animation Speed Slider to speed-up or slow-down the Animation Speed of the model.

Mouse-button-down and move you mouse to the left or right, with your mouse-pointer INSIDE the Animation-Speed Slider to change the animation speed.

The Animation-Speed does not change the kinematic or force analysis, or motion synchronization between kinematic-chains.

To edit the simulation speed or machine-speed: see Edit menu > Machine-Settings >  Cycling Parameters.


See also: Run >Cycle