Feedback-Area
The Feedback-Area is below the graphics-area.
It has five areas.
Extended Hints OR Element Properties
Area shows an Extended Hint for a command or an Element Property for an element.
Element-Properties:
When you move your mouse above an element in the graphics-area, area shows the element's kinematic-properties and/or kinetostatic-properties.
Extended Hints:
When you move your mouse above a command in a toolbar, area shows a tool-tip.
Notes:
To see all of the Extended Hint and/or Element-Property, you may need to drag the separator-bars upwards and/or to the right by a short distance.
You can choose to deselect “Show Element-Properties Dynamically” from Application-Settings > Accessibility tab. Then, only the Extended Hints show in area .
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Messages
Message information:
Count :
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The message number (top message is most recent)
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Topic :
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Importance Level: – Information; – Warning; – Error - save your work now!
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Message :
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The message that you should read!
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Time :
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When the message was displayed.
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To clear the messages:
1.Right-Click, with your mouse-pointer in the Messages area
2.Click Clear Messages in the shortcut menu |
Message sounds:
If you enable sounds (), you hear a honk with each new message.
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Master-Machine-Angle (MMA): Scale, Digital Angle Indicator, and Revs
Master-Machine-Angle (MMA):
The value of the MMA is the independent (virtual) input to all kinematic-chains in your model.
When you cycle/run the model, the MMA increases at a constant-rate from 0 to 360, again and again - see Run menu.
One machine-cycle (or 1 Rev) is one cycle of the MMA, from 0 to 360.
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You can control the value of the MMA in two ways:
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The orange triangle (▲) below the scale shows approximately the MMA on the scale.
To edit the MMA approximately:
With your mouse-pointer INSIDE the Master Machine Angle slider, mouse-button-down and move you mouse to the left or right.
The orange triangle (▲) below the scale moves with your mouse-pointer.
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- Read / Write
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The value in the Digital MMA Indicator box is the exact MMA.
To edit the MMA exactly:
To an exact MMA angle:
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Enter a value for the MMA, from 0 to 360.
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To Inch
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Click the Spin-Box one time to increase or decrease the MMA by one Spin-Increment.
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To Jog
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Mouse button down in the Spin-Box to increase or decrease the MMA then release your mouse button.
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Number of machine-cycles after you reset the model to zero with Run menu > Home
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Vector Scale buttons
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Velocity (V) and Acceleration (A) Vector buttons
Click the up /down arrow-buttons to the right of:
•V - - to increase or decrease the length of Velocity vectors
•A - - to increase or decrease the length of Acceleration vectors
See Point Properties dialog to show the Velocity Vector and Acceleration Vector of a moving Point.
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Force (F) and Torque () Vector buttons
Click the up /down arrow-buttons to the right of:
•F - - to increase or decrease the length of Force vectors
• - - to increase or decrease the length of Torque (Moment) vectors
See Force-Vectors: Calculate and Force-Vectors: Display to show Force vectors and Torque/Moment vectors.
See Configure Power Source to make sure the Power flows through the model correctly.
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Animation-Speed Slider
Use the Animation Speed Slider to speed-up or slow-down the of the model.
Mouse-button-down and move you mouse to the left or right, with your mouse-pointer INSIDE the Animation-Speed Slider to change the animation speed.
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Notes:
The Animation-Speed is not related to the Simulation-Speed.
The Animation-Speed does not change the kinematic or force analysis.
To edit the (machine-speed): see Edit menu > Machine-Settings > .
See also: Run >Cycle
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