4: Feedback-Area

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4: Feedback-Area

BT-4-24 Feedback-Area

The Feedback-Area is below the graphics-area.

It has five main areas.

MD-Feedback-Area-2

BT-1-24 Extended Hints AND Element Properties

Extended Hints:

When you move your mouse over a command in a toolbar, or many of the Function-Blocks in the graphics-area, a tool-tip shows in the Extended Hints box.

You do not need to enable Hints and Tool-Tips to see the Extended Hints.


See Application Settings


Element-Properties:

When you move your mouse above an element in the graphics-area, it shows the element's kinematic-properties and/or kinetostatic-properties.


Note:

To see all of the Extended Hint and/or Element-Properties, you may need to drag the separator-bars BT-6-14 upwards and/or to the right a short distance.

BT-2-24 Messages

The most recent message is at the top of the list.

Message information:

Count :

The message number since you last cleared the Message-Area of messages.

Topic :

Importance Level: MD-INFORMATION – Information; MD-Warning – Warning; MD-Error – Error - save your work now!

Message :

The message you should read!

Time :

When the message was displayed.

To clear the Messages:

1.Right-Click, with your mouse-pointer in the Messages area

2.Click Clear Messages in the shortcut menu

Message sounds:

If you enable sounds in Application Options | Accessibility tab, you hear a honk with each new message.

BT-3-24 Master-Machine-Angle (MMA) ; Revs ; Machine-Angle-Indicator

The Master-Machine-Angle (MMA) is the virtual axis, and the virtual input to all kinematic-chains in the model. You can imagine it as a drive shaft that rotates one time per machine cycle.

Master-Machine-Angle Scale BT-3-14

Moving arrowhead with Range 0 – 360, equal to one machine-cycle see Run menu > Cycle

Revs

Read-only - Number of machine-cycles since model reset to zero - see Run menu > Home

Machine-Angle-Indicator BT-7-14

Read-write - the exact machine-angle


Edit Exactly

Edit the Machine-Angle Indicator BT-7-14

Move to a Machine Angle

Enter a Machine-Angle between 0 and 360 in the Machine-Angle Indicator.

Inch

Click the Spin-Box one time to increase or decrease the Machine Angle by the Spin-Increment.  Edit the Spin-Increment (by factors of 10) to change the size of the step.

Jog

Press and Hold the Spin-Box to continuously increase or decrease the Master-Machine-Angle.

Edit Approximately :

Drag in the Master Machine-Angle Scale in the MMA BT-3-14

With your mouse-pointer INSIDE the Master-Machine-Angle area: press the mouse-button-down and move you mouse to the left or right,

The orange triangle () below the MMA and the MMA value moves with your mouse-pointer.


See also : Run menu

BT-4-24 Vector Scale buttons

MD-Feedback-Area-VectorButtons

Use the Velocity, Acceleration, Force, and Torque scale buttons to increase or decrease the length of vectors in the graphics-area.

Velocity (V) and Acceleration (A) Vector buttons

Click the up /down arrow-buttons next to:

V to increase or decrease the length of Velocity vectors

A to increase or decrease the length of Acceleration vectors

See Point Properties dialog to display the Velocity Vector and Acceleration Vector of a moving Point

Force (F) and Torque () Vector buttons

Click the up /down arrow-buttons next to:

F to increase or decrease the length of Force vectors

to increase or decrease the length of Torque vectors

See Force-Vectors: Calculate and Force-Vectors: Display to display Force and Torque-Vectors at joints.

See Configure Power Source to make sure the Power flows through the model correctly.

BT-5-25 Animation-Speed Slider

Use the Animation Speed Slider to speed-up or slow-down the Animation Speed of the model.

Mouse-button-down and move you mouse to the left or right, with your mouse-pointer INSIDE the Animation-Speed Slider to change the animation speed.

The Animation-Speed does not change the kinematic or force analysis, or motion synchronization between kinematic-chains.

To edit the simulation speed or machine-speed: see Edit menu > Machine-Settings >  Cycling Parameters.


See also: Run >Cycle