Geometry | Circle

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Navigation:  MechDesigner Reference & User Interface > 2: Model-Editor, Mechanism-Editor, Part-Editor > Part-Editor: > Geometry >

Geometry | Circle

Add Circle

Toolbar-SE-AddCircle

Toolbar :

Part-Editor : Geometry toolbar

Menu :

Part-Editor : Add menu > Geometry sub-menu> > Add Circle

To Add :

1.Part-Editor: Click Geometry toolbar > Add Circle

2.Part-Editor: Drag in the graphic-area to specify the center-Point and then its radius.


Drag: mouse-button-down (center-Point), move your mouse-pointer, mouse-button-up (radius).


The Circle is now in the graphic-area.

Notes:

Add with Free center-Point

Do NOT HOVER above a Point* before you mouse-button-down or mouse-button-up.

See also: How to Delete a Constraint


Add with Merged-Points*

Do HOVER above a Point* before you mouse-button-down or mouse-button-up.

See: Hover+Drag , merge-points.


Point* : start-Point, end-Point, center-Point.

Notes :

A Circle is a Sketch-Loop.

A Circle is the most basic shape of a Cam-Follower.

Top tip :

Add the dimension before you add other constraints.

Example

How to Add...

Selection-Window

GA-Geometry-AddCircle

Drag

from its center-Point...

to its radius

Circlen +

Pointn at the center