<< Click to Display Table of Contents >> Navigation: MechDesigner Reference & User Interface > 2.2 Mechanism-Editor > Mechanisms > Kinematic elements > Add Part |
See also: Edit Part
Part Images
Part in MechDesigner |
A Part in SOLIDWORKS |
A physical part/link |
Part : |
Parts represent any fixed or moving component in a machine (see also Base-Part below) Use the Part-Editor to edit the length of the Part, and to add sketch-elements and constraints to the sketch-elements. |
Base-Part : |
The Part we add for you, which is the fixed frame for each Mechanism-Editor. |
Part-Outline : |
The Part-Outline is the symbol you select to edit a Part. Part-Outlines have two shapes: •Oval shape: the symbol of a Part that you add to the model. •Rectangular shape: the symbol of the Base-Part. |
A Part has two possible kinematic-states. |
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Not kinematically-defined : |
The state of a Part when it has one or more degrees-of-freedom. Other terms: Free-Part, Completely-Free Part, a Part that is not solved. The Part-Outline is approximately Blue |
kinematically-defined : |
The state of a Part when its Mobility is Zero(0). Other term: is a Part that is solved. The Part-Outline is approximately Green |
IMPORTANT: All of the Parts in your model must be kinematically-defined before you can analyze kinematic (motion) and kinetostatic (force) data in your model. |
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TOP-TIP: You can hide Part-Outlines (Display Filters - Part-Outlines). You can and edit the Y-axis to edit the Part. |
STEP 1.Start the Add Part command
STEP 2.To add the Part The Part is now in the graphics-area. Add Part is not a persistent command. Do Step 1 and Step 2 again to add a new Part. |
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Video: Add a Part