Add Blend-Curve

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Add Blend-Curve

Add Blend-Curve


See also: Blend-Curve dialog


MD-Toolbar-SE-AddBlendCurve

Add Gearing FB

1.Click Geometry toolbar > Add Blend-Curve

OR

1.Click Geometry menu > Blend-Curve

2.Drag in the graphics-area from the start-Point to its end-Point.


Drag: mouse-button-down (start-Point), move your mouse-pointer, mouse-button-up (end-Point).

The Blend-Curve is now in the graphics-area.

To Add Blend-Curve with a free start-Point and/or end-Point.

Do NOT HOVER above a Point* before you mouse-button-down or mouse-button-up.

See also: How to Delete a Constraint

To Add Blend-Curve with a merged start-Point and/or end-Point.

Do HOVER above a Point* before you mouse-button-down or mouse-button-up.

See: Hover+Drag Video

Note:

The Blend-Curve automatically adjusts its Angle, Curvature, and Curvature-Rate to equal those of the sketch-element with which you merge the Blend-Curve.

* Point, start-Point, end-Point, center-Point.

Example

MD-GA-Geometry-AddBlend-Curve

How:

Selection-Window

Assembly-Tree

Drag from the start-PointRed-14-1b to the end PointRed-14-2 of Blend-Curve

Blend-Curven

Pointn at each end of the CAD-Line

The Blend-Curve is a child to the Part.

MD-GA-Geometry-AddBlend-Curve-B

The default Angle, Curvature and Curvature Rate at the start-Point and end-Point of the Blend-Curve are zero.

The images to the left and above are default Blend-Curves.

The Blend-Curve in the upper image has been added by dragging from lower-left to upper-right.

The Blend-Curve in the image to the left has been added by dragging from upper-left to lower-right.

MD-GA-Geometry-AddBlend-Curve-C

Hover+Drag from the end-Point of a different sketch-element to merge the start-Point of a new Blend-Curve.

The Blend-Curve matches the Angle, Curvature and Curvature Rate with the other sketch-element.

btn_delkeywordWhat is a Blend-Curve?
btn_delkeywordWhy use a Blend-Curve?
btn_delkeywordSmoothness definitions