Mechanism menu and Contextual toolbars

The kinematic elements and machine elements that you can add to the model in a Mechanism-Editor are the 'bones' of the machine model. To add 'flesh' over the 'bones' you will need to add 'Solids'.

Use the kinematic-elements to build the basic kinematic-chains with simple 'kinematic-pairs'
Use the machine elements to add more function parts to the model to transform motions with complex 'kinematic-pairs'.
Nearly all of the elements are projected onto the Mechanism-Plane of the Mechanism-Editor.

Mechanism menu - Machine elements toolbar

Note: you can use the Add Mechanism and Add Plane commands that are in the Model-Editor in the active Mechanism-Editor, also.

The Mechanism menu is a sub-menu of the Add menu.


Machine Elements toolbar

The commands in the Mechanism menu are defined in two toolbars: Kinematic Elements toolbar and Machine-Elements toolbar.

The toolbars are to the left of the Mechanism-Editor's graphic-area.

The Machine-Elements toolbar is below the Kinematic-Element toolbar.

Machine elements usually need other elements in the model that you have added with commands that are in the Kinematic elements toolbar.



Tutorial and Reference Help Files for MechDesigner and MotionDesigner 13.2 + © Machine, Mechanism, Motion and Cam Design Software by PSMotion Ltd