The kinematic and machine elements that you add to the model are the 'bones' of the machine model. To add 'flesh' over the 'bones' you will need to add Solids
|•||Use kinematic-elements to build kinematic-chains that transform the motion of Parts with simple 'kinematic-pairs'|
|•||Use the machine elements to add more functional parts to the model to transform motions with complex 'kinematic-pairs'.|
|•||Nearly all of the elements you add are projected onto the Mechanism-Plane of the active Mechanism-Editor.|
Machine elements usually need elements in the model that you have added with commands from the Kinematic elements toolbar.
The Mechanism menu is a sub-menu of the Add menu.
The Mechanism toolbar is actually two toolbars: Kinematic Elements toolbar and Machine-Elements toolbar.
The two toolbars are to the left of the graphic-area.