BLEND-POINT (NODE) EDITOR

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BLEND-POINT (NODE) EDITOR

BLEND-POINT (NODE) EDITOR

See also: SEGMENT EDITOR.


How to open the BLEND-POINT EDITOR


BLEND-POINT (NODE) EDITOR

The Blend-Point Editor edits the motion-values for the Blend-Point that is at the start of the Selected-Segment.

You can change the Selected-Segment and Blend-Point with the Next and Previous arrowsRed-14-4 - see below

BLEND-POINT EDITOR

BLEND-POINT EDITOR

Blend-Point Number / Segment Number Red-14-1b

Each Blend-Point and Segment has a number. The start of the motion - see Motion-Start - is Blend-Point # 1.

The motion-values in the Blend-Point Editor apply to the Blend-Point Number.

The Blend-Point number increases by 1 when you click the NextRed-14-4 button

The maximum Blend-Point Number is equal to the number of segments in the motion.

X-axis Values Red-14-2  - See Blend-Point - X-axis Controls

Summary

These parameters do NOT change the Motion-Width.

Motion Start (default = 0)

Edit to advance (make earlier) or delay (make later) the motion relative to 0 on the X-axis.

X-axis

Edit to move the active Blend-Point along the X-axis (the Blend-Point that is at the start of the Selected-Segment)

See also Warning.


Units: See Active-Motion-Settings > Motion tab > Motion Units

Y-Axis Values Red-14-3  - See Blend-Point - Y-axis Controls

Summary

MT-Blend-Point

Use the Blend-Point Editor to edit the motion-values at the:

Red-14-1 End of the Previous-Segment

AND / OR

Red-14-2 Start of the Selected-Segment

The motion-derivatives ( P V A J ) that you can edit are a function of the:

Motion-Law

Y-axis Control-Buttons settings.

To use the Blend-Point Editor efficiently, it is important to understand how to use the Y-axis Control-Buttons.

Previous / Next / OK / Help buttons Red-14-4

MT-BPE-Previous-Segment

Previous:

Make the Previous-Segment the Selected-Segment.

Change the Blend-Point number by 1

MT-BPE-Next-Segment

Next:

Make the Next-Segment the Selected-Segment.

Change the Blend-Point number by + 1


MT-Dialog-TickIcon

Close the Blend-Point Editor

MT-Dialog-Helpicon

Open the MotionDesigner contextual help.