Flexible-Polynomial Motion-Law

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Flexible-Polynomial Motion-Law

Flexible-Polynomial Cam-Law, Motion-Law

Motion Description

You can use the Flexible-Polynomial motion-law as a segment for most applications.

For each motion-derivative (P, V, A, J), you can use the Blend-Point Editor or the Segment Editor to:

specify the motion-value at the start and/or end of the Flexible-Polynomial segment.

not specify the motion-value at the start and/or end of the Flexible-Polynomial segment.

match / force the motion-value at the start of the Flexible-Polynomial segment to be equal to the motion-value at the end of the Previous-Segment

You can use the Flexible-Polynomial to emulate a motion-law that is based on the other Polynomial Functions, which are:

Dwell, Constant-Velocity, Cubic, Quadratic, Throw, Poly 345 and Poly 4567 motion-laws.


See MD-Globe-www-24Tutorial: Introduction to the Flexible-Polynomial Motion-Law.

Motion-Values

You CAN control the:

Start Position and END Position

Start Velocity and End Velocity

Start Acceleration and End Acceleration

Start Jerk and End Jerk

You CANNOT control the:

None

Segment Parameters

None

Segment-Range

None

Flexible-Polynomial 

Flexible-Polynomial