The objective of this tutorial is to use the Belt and Pulley tools.
We will:
1. | Add a sketch-loop to represent the path of a belt |
2. | Add a Motion-Path FB , which automatically adds a Motion-Point to the sketch-loop, and will move with the belt. |
3. | Add a rotating Part that will become a Pulley. |
4. | Use Add-Pulley to link the Motion of the Motion-Point to the Angular Rotation of a Pulley Part |
This is a new relationship between Belt and Pulley elements.
Notes: Belts and Pulleys
Belt and Pulleys Preferred Tooth-Pitch, Belt-Length, Maximum / Minimum Distances between Pulley Centres, Minimum / Maximum Tension, Minimum / Maximum number of Pulley-Teeth, ... Belt-Length You can use the Motion-Path FB dialog-box to select a dimension with which you can specify the target length of the belt. You can thus make sure the belt has an integer number-of-teeth and a number-of-teeth that are specified in catalogues for belts and pulleys. |
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Option 1: Fixed Pulley centres These include: |
Option 2: Orbiting Pulley centres These include: |